public override int Write(PacketDataWriter writer) { int written = writer.Write(AvailableFields.Length); foreach (int availableField in AvailableFields) { written += writer.Write(availableField); } return(written); }
public override int Write(PacketDataWriter writer) { return(writer.Write((byte)Type)); }
public override int Write(PacketDataWriter writer) { return(writer.Write(WonGame)); }
public override int Write(PacketDataWriter writer) { return(writer.Write(Field)); }