示例#1
0
        public async Task Test03_LoadModSelectionListTest()
        {
            app.InitializeComponent();
            log.Write("Creating a ModSelectionList Window");

            //create the window and run it on its own thread and dispatcher
            //this can avoid problems with the unit test dispatcher not running the window the way it should
            //it's still an STA thread so WPF can use it as a UI thread
            //https://www.c-sharpcorner.com/uploadfile/suchit_84/creating-wpf-windows-on-dedicated-threads/
            Thread thread = new Thread(() =>
            {
                SelectionList = new PackageSelectionList(ModpackSettings, null)
                {
                    ApplyColorSettings            = false, //not cross-thread safe
                    ApplyScaling                  = false,
                    ApplyToolTips                 = true,
                    AutoInstallMode               = false,
                    LocalizeWindow                = true,
                    OriginalHeight                = 720.0,
                    OriginalWidth                 = 1280.0,
                    LastSupportedWoTClientVersion = "1.10.0.2",
                    //the lists are newed in the application
                    GlobalDependencies = Set01_ModSelectionListTests.GlobalDependencies,
                    Dependencies       = Set01_ModSelectionListTests.Dependencies,
                    ParsedCategoryList = Set01_ModSelectionListTests.ParsedCategoryList,
                    WoTClientVersion   = "TODO",
                    DatabaseVersion    = "TODO",
                    WoTDirectory       = "TODO"
                };
                throw new BadMemeException("Finish plox");

                SelectionList.Closed     += (sender, e) => SelectionList.Dispatcher.InvokeShutdown();
                SelectionList.WindowState = WindowState.Normal;
                SelectionList.Show();

                //start the windows message pump
                Dispatcher.Run();
            });

            thread.SetApartmentState(ApartmentState.STA);
            thread.IsBackground = true;
            thread.Start();

            while (SelectionList == null)
            {
                await Task.Delay(100);
            }

            while (!SelectionList.LoadingUI)
            {
                await Task.Delay(100);
            }

            while (SelectionList.LoadingUI)
            {
                await Task.Delay(1000);
            }
        }
        public async Task Test01_LoadModSelectionListTest()
        {
            PackageSelectionList selectionList = null;

            Logging.Info("Creating a ModSelectionList Window");

            //create the window and run it on its own thread and dispatcher
            //this can avoid problems with the unit test dispatcher not running the window the way it should
            //it's still an STA thread so WPF can use it as a UI thread
            //https://www.c-sharpcorner.com/uploadfile/suchit_84/creating-wpf-windows-on-dedicated-threads/
            Thread thread = new Thread(() =>
            {
                selectionList = new PackageSelectionList(modpackSettings, commandLineSettings, databaseManager)
                {
                    ApplyColorSettings = false, //not cross-thread safe
                    ApplyScaling       = false,
                    ApplyToolTips      = true,
                    AutoInstallMode    = false,
                    LocalizeWindow     = true,
                    OriginalHeight     = 720.0,
                    OriginalWidth      = 1280.0,

                    //WotClientVersionFromMainWindow is for UI display only
                    WotClientVersionFromMainWindow = "TESTING",

                    //WoTDirectoryFromMainWindow is for UI display only
                    WoTDirectoryFromMainWindow = "TESTING",

                    //DatabaseVersionFromMainWindow is for UI display and when saving a selection
                    DatabaseVersionFromMainWindow = "TESTING"
                };

                selectionList.Closed     += (sender, e) => selectionList.Dispatcher.BeginInvokeShutdown(DispatcherPriority.ApplicationIdle);
                selectionList.WindowState = WindowState.Normal;
                selectionList.Show();

                //start the windows message pump
                Dispatcher.Run();
            });

            thread.SetApartmentState(ApartmentState.STA);
            thread.IsBackground = true;
            thread.Start();

            //wait for selection list to finish loading
            while (selectionList == null)
            {
                await Task.Delay(100);
            }

            while (!selectionList.LoadingUI)
            {
                await Task.Delay(100);
            }

            while (selectionList.LoadingUI)
            {
                await Task.Delay(1000);
            }

            selectionList.OnSelectionListReturn += (sender, e) => args = e;

            Logging.Info("Selecting 100 components");
            selectionList.Dispatcher.Invoke(() =>
            {
                List <SelectablePackage> flatListRandomSelection = DatabaseUtils.GetFlatSelectablePackageList(selectionList.ParsedCategoryList);
                flatListRandomSelection = flatListRandomSelection.FindAll(package => package.Enabled);
                Random random           = new Random();
                for (int i = 0; i < 100; i++)
                {
                    int selectIndex           = random.Next(0, flatListRandomSelection.Count);
                    SelectablePackage package = flatListRandomSelection[selectIndex];
                    Logging.Info("Index {0} selects package {1}", selectIndex, package.PackageName);
                    package.Checked = true;
                }

                //click the continue button
                List <FrameworkElement> elements = UiUtils.GetAllWindowComponentsLogical(selectionList, false);
                FrameworkElement buttonElement   = elements.Find(element => element.Tag != null && element.Tag.Equals("ContinueButton"));
                Button clearSelectionsButton     = buttonElement as Button;
                clearSelectionsButton.RaiseEvent(new RoutedEventArgs(Button.ClickEvent));
            });

            //run some base tests on the return args
            Assert.IsTrue(args.ContinueInstallation);
            Assert.IsTrue(args.GlobalDependencies.Count > 0);
            Assert.IsTrue(args.Dependencies.Count > 0);
            Assert.IsTrue(args.ParsedCategoryList.Count > 0);

            //below this message is copy-modify-paste from the MainWindow's install and OnBeginInstall methods. Some of this should be moved into some sort of re-usable implementation. TODO
            //setup for install
            string wotExeFilepath   = RegistryUtils.AutoFindWoTDirectoryFirst();
            string wotExeFolderpath = Path.GetDirectoryName(wotExeFilepath);

            //get version folders to install as
            string versionXml       = Path.Combine(wotExeFolderpath, ApplicationConstants.WoTVersionXml);
            string versionTemp      = XmlUtils.GetXmlStringFromXPath(versionXml, ApplicationConstants.WoTVersionXmlXpath);
            string WoTClientVersion = versionTemp.Split('#')[0].Trim().Substring(2).Trim();

            Logging.Info("Detected client version: {0}", WoTClientVersion);

            //build macro hash for install
            MacroUtils.BuildFilepathMacroList(WoTClientVersion, databaseManager.WoTOnlineFolderVersion, wotExeFolderpath);

            //perform dependency calculations
            List <DatabasePackage>   flatList              = DatabaseUtils.GetFlatList(null, null, selectionList.ParsedCategoryList);
            List <SelectablePackage> flatListSelect        = DatabaseUtils.GetFlatSelectablePackageList(selectionList.ParsedCategoryList);
            List <Dependency>        dependneciesToInstall = new List <Dependency>(DatabaseUtils.CalculateDependencies(selectionList.Dependencies, selectionList.ParsedCategoryList, false, false));

            //create install list
            List <DatabasePackage> packagesToInstall = new List <DatabasePackage>();

            packagesToInstall.AddRange(selectionList.GlobalDependencies.FindAll(globalDep => globalDep.Enabled && !string.IsNullOrWhiteSpace(globalDep.ZipFile)));
            packagesToInstall.AddRange(dependneciesToInstall.FindAll(dep => dep.Enabled && !string.IsNullOrWhiteSpace(dep.ZipFile)));
            List <SelectablePackage> selectablePackagesToInstall = flatListSelect.FindAll(fl => fl.Enabled && fl.Checked && !string.IsNullOrWhiteSpace(fl.ZipFile));

            packagesToInstall.AddRange(selectablePackagesToInstall);
            List <SelectablePackage> userModsToInstall = args.UserMods.FindAll(mod => mod.Checked);

            //while we're at it let's make a list of packages that need to be downloaded
            List <DatabasePackage> packagesToDownload = packagesToInstall.FindAll(pack => pack.DownloadFlag);

            //and check if we need to actually install anything
            if (selectablePackagesToInstall.Count == 0 && userModsToInstall.Count == 0)
            {
                Assert.Fail("No packages to install");
            }

            //perform list install order calculations
            List <DatabasePackage>[] orderedPackagesToInstall = DatabaseUtils.CreateOrderedInstallList(packagesToInstall);

            //first, if we have downloads to do, then start processing them
            CancellationToken nullToken;

            if (packagesToDownload.Count > 0)
            {
                DownloadManager downloadManager = new DownloadManager()
                {
                    CancellationToken    = nullToken,
                    RetryCount           = 3,
                    DownloadLocationBase = ApplicationConstants.RelhaxDownloadsFolderPath,
                    UrlBase = ApplicationConstants.DownloadMirrors[selectionList.ModpackSettings.DownloadMirror].Replace("{onlineFolder}", databaseManager.WoTOnlineFolderVersion)
                };

                Logging.Info("Download while install = false and packages to download, processing downloads with await");
                Progress <RelhaxDownloadProgress> downloadProgress = new Progress <RelhaxDownloadProgress>();
                downloadManager.Progress = downloadProgress;
                await downloadManager.DownloadPackagesAsync(packagesToDownload);

                downloadManager.Dispose();
            }
            else
            {
                Logging.Info("No packages to download, continue");
            }

            InstallEngine installEngine = new InstallEngine(selectionList.ModpackSettings, selectionList.CommandLineSettings)
            {
                FlatListSelectablePackages = flatListSelect,
                OrderedPackagesToInstall   = orderedPackagesToInstall,
                PackagesToInstall          = packagesToInstall,
                ParsedCategoryList         = args.ParsedCategoryList,
                Dependencies              = args.Dependencies,
                GlobalDependencies        = args.GlobalDependencies,
                UserPackagesToInstall     = userModsToInstall,
                CancellationToken         = nullToken,
                DownloadingPackages       = (packagesToDownload.Count > 0),
                DisableTriggersForInstall = true,
                DatabaseVersion           = "TESTING",
                WoTDirectory              = wotExeFolderpath,
                WoTClientVersion          = WoTClientVersion
            };

            Progress <RelhaxInstallerProgress> progress = new Progress <RelhaxInstallerProgress>();
            RelhaxInstallFinishedEventArgs     results  = await installEngine.RunInstallationAsync(progress);

            Logging.Debug("Installation has finished");
            Assert.IsTrue(results.ExitCode == InstallerExitCodes.Success);
            installEngine.Dispose();
            installEngine = null;
        }