示例#1
0
        static int _m_UpdateLuaScript(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                PackSystem.LuaCallCs gen_to_be_invoked = (PackSystem.LuaCallCs)translator.FastGetCSObj(L, 1);



                {
                    string _resName   = LuaAPI.lua_tostring(L, 2);
                    string _resPath   = LuaAPI.lua_tostring(L, 3);
                    string _localPath = LuaAPI.lua_tostring(L, 4);

                    System.Collections.IEnumerator gen_ret = gen_to_be_invoked.UpdateLuaScript(_resName, _resPath, _localPath);
                    translator.PushAny(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#2
0
        static int _s_set_luaScriptFile(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                PackSystem.LuaCallCs gen_to_be_invoked = (PackSystem.LuaCallCs)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.luaScriptFile = (UnityEngine.TextAsset)translator.GetObject(L, 2, typeof(UnityEngine.TextAsset));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
示例#3
0
        static int _s_set_injections(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                PackSystem.LuaCallCs gen_to_be_invoked = (PackSystem.LuaCallCs)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.injections = (PackSystem.LuaCallCs.Injection[])translator.GetObject(L, 2, typeof(PackSystem.LuaCallCs.Injection[]));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
示例#4
0
        static int _g_get_luaScriptFile(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                PackSystem.LuaCallCs gen_to_be_invoked = (PackSystem.LuaCallCs)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.luaScriptFile);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
示例#5
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    PackSystem.LuaCallCs gen_ret = new PackSystem.LuaCallCs();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to PackSystem.LuaCallCs constructor!"));
        }
示例#6
0
        static int _m_Start(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                PackSystem.LuaCallCs gen_to_be_invoked = (PackSystem.LuaCallCs)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.Start(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
示例#7
0
        static int _m_LoadLuaScript(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                PackSystem.LuaCallCs gen_to_be_invoked = (PackSystem.LuaCallCs)translator.FastGetCSObj(L, 1);



                {
                    string _localPath = LuaAPI.lua_tostring(L, 2);

                    gen_to_be_invoked.LoadLuaScript(_localPath);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }