private void CreatePchinkoData(int id) { var pachinkoData = new PachinkoData() { Id = id }; _pachinkoCache.Add(pachinkoData); }
private void CheckPachinkoDataInCache() { foreach (var conf in _pachinkoConfigSet.PachinkoConfigList) { PachinkoData pachinkoData = null; if (!this.FindPachinkoData(conf.Id, out pachinkoData)) { //Create PachinkoData this.CreatePchinkoData(conf.Id); } else { this.ModifyPachinkoDataState(null, pachinkoData, PachinkoStateType.Unoccupied); } } }
private void ModifyPachinkoDataState(GameSession session, PachinkoData pachinkoData, PachinkoStateType stateType) { if (pachinkoData != null) { pachinkoData.ModifyLocked(() => { pachinkoData.StateType = stateType; if (session == null || stateType == PachinkoStateType.Unoccupied) { pachinkoData.OwnerUserId = 0; } else { /* * if(stateType == PachinkoStateType.Unoccupied) * pachinkoData.OwnerUserId = 0; * else */ pachinkoData.OwnerUserId = session.UserId; } }); } }
public bool FindPachinkoData(int pachinkoId, out PachinkoData pachinkoData) { pachinkoData = _pachinkoCache.Find(p => p.Id == pachinkoId); return(pachinkoData != null); }