public Maze(int rows, int columns) { this.rows = rows; this.columns = columns; int middleRow = this.rows % 2 == 0? this.rows / 2 : (this.rows + 1) / 2; int middleColumn = this.columns % 2 == 0? this.columns / 2 : (this.columns + 1) / 2; this.pacManPosition = new PacManPosition(middleRow, middleColumn); this.pacManDirection = PacManDirections.Up; }
public void PacManLeft() { pacManDirection = PacManDirections.Left; }
public void PacManUp() { pacManDirection = PacManDirections.Up; }
public void PacManDown() { pacManDirection = PacManDirections.Down; }
public void PacManRight() { pacManDirection = PacManDirections.Right; }