public override void Vertical(float value) { PWPawn CP = (PWPawn)PossesedPawn; if (CP) { CP.Vertical(value); } }
public override void Vertical(bool value) { PWPawn PWP = ((PWPawn)PossesedPawn); if (PWP) { PWP.Vertical(value); } }
public override void Vertical(float value) { //LOG(GetPossesedPawn().ToString()); PWPawn CP = (PWPawn)PossesedPawn; if (CP) { CP.Vertical(value); } }