示例#1
0
 private void tglHealth_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglHealth.Checked == true)
         {
             PS4.WriteMemory(processID, 0x695CE3, new byte[] { 0xC5, 0xFA, 0x10, 0x43, 0x40, 0xC5, 0xFA, 0x5C, 0xD9 });
             PS4.WriteMemory(processID, 0x12E7232, new byte[] { 0xC5, 0xFA, 0x10, 0x43, 0x40, 0xC5, 0xFA, 0x5C, 0xD9, 0x83, 0xBB, 0x9C, 0x00, 0x00, 0x00, 0x03, 0x0F, 0x85, 0xA4, 0xEA, 0x3A, 0xFF, 0xE9, 0xA4, 0xEA, 0x3A, 0xFF });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x695CE3, new byte[] { 0xE9, 0x4A, 0x15, 0xC5, 0x00 });
             PS4.WriteMemory(processID, 0x12E7232, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
         }
     }
 }
示例#2
0
 private void tglMoney_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglMoney.Checked == true)
         {
             PS4.WriteMemory(processID, 0x6f23ce, new byte[] { 0xE9, 0x47, 0x51, 0x52, 0x01, 0x90, 0x90 });
             PS4.WriteMemory(processID, 0x1c1751a, new byte[] { 0x41, 0xC7, 0x86, 0x90, 0x00, 0x00, 0x00, 0x60, 0xB7, 0x47, 0x00, 0xE9, 0xAB, 0xAE, 0xAD, 0xFE });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x6f23ce, new byte[] { 0x49, 0x01, 0x86, 0x90, 0x00, 0x00, 0x00 });
             PS4.WriteMemory(processID, 0x1c1751a, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
         }
     }
 }
示例#3
0
        private void tglResources_CheckedChanged(object sender)
        {
            if (attached)
            {
                MessageBox.Show("Once your resource gets high.. don't use that resource anymore until you turn the cheat off or your resource may go negative.");

                if (tglResources.Checked == true)
                {
                    PS4.WriteMemory(processID, 0xd07406, new byte[] { 0x01, 0x08 });
                }
                else
                {
                    //MessageBox.Show("Currently unable to turn this feature off.");
                    PS4.WriteMemory(processID, 0xd07406, new byte[] { 0x89, 0x08 });
                }
            }
        }
示例#4
0
 private void tglSP_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglSP.Checked == true)
         {
             PS4.WriteMemory(processID, 0x6AE176, new byte[] { 0xE9, 0x85, 0x96, 0x42, 0x04, 0x90, 0x90 });
             PS4.WriteMemory(processID, 0x4AD7800, new byte[] { 0x41, 0xBF, 0xFF, 0xE0, 0xF5, 0x05, 0x44, 0x89, 0xB8, 0x8C, 0x09, 0x00, 0x00, 0xE9, 0x6B, 0x69, 0xBD, 0xFB });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x6AE176, new byte[] { 0x44, 0x8B, 0xB8, 0x8C, 0x09, 0x00, 0x00 });
             PS4.WriteMemory(processID, 0x4AD7800, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
         }
     }
 }
示例#5
0
 private void tglHealth_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglHealth.Checked == true)
         {
             PS4.WriteMemory(processID, 0xC5BD25, new byte[] { 0xE9, 0x96, 0x61, 0x10, 0x01, 0x90, 0x90, 0x90 });
             PS4.WriteMemory(processID, 0x1D61EC0, new byte[] { 0x81, 0x7B, 0x7D, 0x43, 0x03, 0x98, 0x76, 0x0F, 0x85, 0x05, 0x00, 0x00, 0x00, 0xE9, 0x5B, 0x9E, 0xEF, 0xFE, 0xC5, 0xFA, 0x11, 0x83, 0xC0, 0x35, 0x00, 0x00, 0xE9, 0x4E, 0x9E, 0xEF, 0xFE });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0xC5BD25, new byte[] { 0xC5, 0xFA, 0x11, 0x83, 0xC0, 0x35, 0x00, 0x00 });
             PS4.WriteMemory(processID, 0x1D61EC0, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
         }
     }
 }
示例#6
0
 private void btn100_Click(object sender, EventArgs e)
 {
     if (attached)
     {
         PS4.WriteMemory(processID, 0x56218D, new byte[] { 0xC6, 0x81, 0x01, 0x4C, 0x00, 0x00, 0x00, 0xEB, 0x04, 0xC1, 0x0B, 0x00, 0x00, 0xC6, 0x81, 0xFC, 0x4B, 0x00, 0x00, 0x01, 0xEB, 0x05, 0x84, 0xB3, 0x0B, 0x00, 0x00 });
     }
     MetroMessageBox.Show(this, "L3 + Left Pad Opens 1 menu then L3 + Right Pad opens another. L3 + R3 = noclip.", "Controls", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
 }
示例#7
0
 private void btn100_Click(object sender, EventArgs e)
 {
     if (attached)
     {
         PS4.WriteMemory(processID, 0x1104B1AEF9, new byte[] { 0x01 });
     }
     MetroMessageBox.Show(this, "L3 + Left Pad Opens 1 menu then L3 + Right Pad opens another. L3 + R3 = noclip.", "Controls", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
 }
示例#8
0
 private void tglHealth_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglHealth.Checked == true)
         {
             PS4.WriteMemory(processID, 0x62F52D, new byte[] { 0xE9, 0xE8, 0xC8, 0xA1, 0x00, 0x90, 0x90, 0x90 });
             PS4.WriteMemory(processID, 0x104be1a, new byte[] { 0x83, 0xBF, 0x38, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x84, 0x0E, 0x37, 0x5E, 0xFF, 0xC5, 0xFA, 0x11, 0x87, 0x0C, 0x02, 0x00, 0x00, 0xE9, 0x01, 0x37, 0x5E, 0xFF });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x62F52D, new byte[] { 0xc5, 0xfa, 0x11, 0x87, 0x0c, 0x02, 0x00, 0x00 });
             PS4.WriteMemory(processID, 0x104be1a, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
         }
     }
 }
示例#9
0
 private void tglAmmo_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglAmmo.Checked == true)
         {
             PS4.WriteMemory(processID, 0x18c2ee0, new byte[] { 0xE9, 0x1B, 0xFF, 0x8F, 0x01, 0x90, 0x90 });
             PS4.WriteMemory(processID, 0x31c2e00, new byte[] { 0xC7, 0x03, 0x2F, 0x00, 0x00, 0x00, 0xE9, 0xDA, 0x00, 0x70, 0xFE });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x18c2ee0, new byte[] { 0x89, 0x03, 0x41, 0xc6, 0x47, 0x31, 0x01 });
             PS4.WriteMemory(processID, 0x31c2e00, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
         }
     }
 }
示例#10
0
 private void btnAmmo_Click(object sender, EventArgs e)
 {
     if (attached)
     {
         PS4.WriteMemory(processID, 0x490110, new byte[] { 0x90, 0x90 });
     }
     PS4.WriteMemory(processID, 0x49009C, new byte[] { 0x90, 0x90, 0x90, 0x90, 0x90 });
 }
示例#11
0
 private void tglAmmo_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglAmmo.Checked == true)
         {
             PS4.WriteMemory(processID, 0xEB7D26, new byte[] { 0x01, 0xD3 });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0xEB7D26, new byte[] { 0x89, 0xD3 });
         }
     }
 }
示例#12
0
 private void btnDebugMenu_Click(object sender, EventArgs e)
 {
     if (attached)
     {
         PS4.WriteMemory(processID, 0x403A28, new byte[] { 0x80, 0xB9, 0x87, 0x2E, 0x00, 0x00, 0x00, 0x0F, 0x85, 0x1F, 0x0D, 0x00, 0x00, 0xC6, 0x81, 0x81, 0x2E, 0x00, 0x00, 0x01, 0xEB, 0x04, 0x12, 0x0D, 0x00, 0x00, 0x89, 0xC0 });
     }
     MetroMessageBox.Show(this, "L3 + Left Pad Opens 1 menu then L3 + Right Pad opens another. L3 + R3 = noclip.", "Controls", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
 }
示例#13
0
 public static void writeByteArray(Int32 procId, UInt64 address, Byte[] bytes)
 {
     try {
         mutex.WaitOne();
         ps4RPC.WriteMemory(procId, address, bytes);
     } catch (Exception ex) {
         Console.WriteLine("Error during WriteByteArray:\r\nAddress: {0}, bytes.Length: {1}\r\n{2}",
                           address.ToString("X"), bytes.Length, ex.ToString());
     } finally {
         mutex.ReleaseMutex();
     }
 }
示例#14
0
 private void tglHealth_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglHealth.Checked == true)
         {
             PS4.WriteMemory(processID, 0xc66aff, new byte[] { 0x90, 0x90, 0x90, 0x90, 0x90 });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0xc66aff, new byte[] { 0xc5, 0xfa, 0x11, 0x43, 0x08 });
         }
     }
 }
示例#15
0
 private void tglHealth_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglHealth.Checked == true)
         {
             PS4.WriteMemory(processID, 0x7F55FB, new byte[] { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x7F55FB, new byte[] { 0x44, 0x29, 0xBB, 0x5C, 0x02, 0x00, 0x00 });
         }
     }
 }
 private void tglHealth_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglHealth.Checked == true)
         {
             PS4.WriteMemory(processID, 0x8ade38, new byte[] { 0xe9, 0x73, 0x7d, 0x4d, 0x00, 0x90, 0x90, 0x90 });
             PS4.WriteMemory(processID, 0xd85bb0, new byte[] { 0x83, 0x7B, 0xD0, 0x00, 0x0F, 0x85, 0x86, 0x82, 0xB2, 0xFF, 0xC5, 0xFA, 0x11, 0x83, 0x48, 0x01, 0x00, 0x00, 0xE9, 0x76, 0x82, 0xB2, 0xFF });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x8ade38, new byte[] { 0xc5, 0xfa, 0x11, 0x83, 0x48, 0x01, 0x00, 0x00 });
             PS4.WriteMemory(processID, 0xd85bb0, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
         }
     }
 }
示例#17
0
 private void tglHealth_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglHealth.Checked == true)
         {
             PS4.WriteMemory(processID, 0x63375c, new byte[] { 0xe9, 0x3f, 0x6b, 0x82, 0x01 });
             PS4.WriteMemory(processID, 0x1e5a2a0, new byte[] { 0x49, 0xC7, 0xC1, 0x00, 0x00, 0x00, 0x00, 0x4D, 0x39, 0x8C, 0x24, 0x00, 0x06, 0x00, 0x00, 0x0F, 0x84, 0xAE, 0x94, 0x7D, 0xFE, 0xC4, 0xC1, 0x7A, 0x11, 0x54, 0x24, 0x74, 0xE9, 0xA2, 0x94, 0x7D, 0xFE });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x63375c, new byte[] { 0xc4, 0xc1, 0x7a, 0x11, 0x54, 0x24, 0x74 });
             PS4.WriteMemory(processID, 0x1e5a2a0, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
         }
     }
 }
示例#18
0
 private void tglMoney_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglMoney.Checked == true)
         {
             PS4.WriteMemory(processID, 0x73ed85, new byte[] { 0xE9, 0xCE, 0xCC, 0xFE, 0x01, 0x90 });
             PS4.WriteMemory(processID, 0x272bA58, new byte[] { 0x41, 0xC7, 0x41, 0x08, 0x9B, 0x96, 0x7F, 0x00, 0x89, 0xD8, 0xE9, 0x24, 0x33, 0x01, 0xFE });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x73ed85, new byte[] { 0x41, 0x89, 0x59, 0x08, 0x89, 0xd8 });
             PS4.WriteMemory(processID, 0x272bA58, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
         }
     }
 }
示例#19
0
 private void tglHealth_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglHealth.Checked == true)
         {
             PS4.WriteMemory(processID, processEntry + 0x48169A, new byte[3] {
                 0x90, 0x90, 0x90
             });
         }
         else
         {
             PS4.WriteMemory(processID, processEntry + 0x48169A, new byte[3] {
                 0x89, 0x57, 0x20
             });
         }
     }
 }
示例#20
0
 private void tglAmmo_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglAmmo.Checked == true)
         {
             PS4.WriteMemory(processID, 0xEB1699, new byte[] { 0x48, 0x89, 0x4B, 0x38 });
         }
         else
         {
             PS4.WriteMemory(processID, 0xEB1699, new byte[] { 0x44, 0x89, 0x73, 0x38 });
         }
     }
 }
示例#21
0
 private void tglEagle_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglEagle.Checked == true)
         {
             PS4.WriteMemory(processID, 0x2e66cf6, new byte[] { 0x90, 0x90, 0x90, 0x90 });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x2e66cf6, new byte[] { 0xc5, 0xfa, 0x5c, 0xc9 });
         }
     }
 }
示例#22
0
 private void btnFollowers_Click(object sender, EventArgs e)
 {
     if (attached)
     {
         ulong  pointer   = PS4.ReadUInt64(processID, processEntry + 0x5F45460);
         byte[] followers = BitConverter.GetBytes((int)numFollowers.Value);
         if (pointer > 0)
         {
             PS4.WriteMemory(processID, pointer + 0x6E0, followers);
         }
         else
         {
         }
     }
 }
示例#23
0
 private void tglEXP_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglEXP.Checked == true)
         {
             PS4.WriteMemory(processID, 0x44bfff, new byte[] { 0x41, 0x01, 0x46, 0x70 });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0xac94cf, new byte[] { 0x41, 0x89, 0x46, 0x70 });
         }
     }
 }
示例#24
0
 private void tglMaterials_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglMaterials.Checked == true)
         {
             PS4.WriteMemory(processID, 0x5ae72e, new byte[] { 0x01 });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x5ae72e, new byte[] { 0x89 });
         }
     }
 }
示例#25
0
 private void tglSP_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglSP.Checked == true)
         {
             PS4.WriteMemory(processID, 0xb6c3ac, new byte[] { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0xb6c3ac, new byte[] { 0x41, 0x89, 0x86, 0x14, 0x25, 0x00, 0x00 });
         }
     }
 }
示例#26
0
 private void tglBulletTime_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglBulletTime.Checked == true)
         {
             PS4.WriteMemory(processID, 0x125ec2f, new byte[] { 0xc5, 0xfa, 0x11, 0x83, 0x8c, 0x02, 0x00, 0x00 });
         }
         else
         {
             //MessageBox.Show("Currently unable to turn this feature off.");
             PS4.WriteMemory(processID, 0x125ec2f, new byte[] { 0xc5, 0xfa, 0x11, 0x83, 0x3c, 0x02, 0x00, 0x00 });
         }
     }
 }
示例#27
0
        private void button8_Click(object sender, EventArgs e)
        {
            if (selectedProcess != null && pList != null)
            {
                try {
                    DynamicFileByteProvider dynamicFileByteProvider = hexBox1.ByteProvider as DynamicFileByteProvider;
                    dynamicFileByteProvider.ApplyChanges();

                    Process process = pList.FindProcess(selectedProcess);
                    PS4.WriteMemory(process.pid, Convert.ToUInt64(textBox3.Text, 16), MemoryData);
                }
                catch (Exception) {
                    label1.Text = "Error";
                    MessageBox.Show("Unable to Poke Memory");
                }
            }
            else
            {
                MessageBox.Show("Select a Process First");
            }
        }
        private void tglStamina_CheckedChanged(object sender)
        {
            if (attached)
            {
                if (tglStamina.Checked)
                {
                    PS4.WriteMemory(processID, 0xB9DA9B, new byte[] { 0x90, 0x90 });
                }
                else
                {
                    //MessageBox.Show("Currently unable to turn this feature off.");

                    PS4.WriteMemory(processID, 0xB9DA9B, new byte[] { 0x89, 0xD8 });
                }
            }
        }
示例#29
0
 private void tglHealth_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglHealth.Checked == true)
         {
             PS4.WriteMemory(processID, 0x1061136, new byte[] { 0xe9, 0x85, 0x11, 0xa7, 0x02 });
             PS4.WriteMemory(processID, 0x03ad22c0, new byte[] { 0x49, 0xc7, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x4c, 0x39, 0x83, 0x40, 0x04, 0x00, 0x00, 0x0f, 0x84, 0x67, 0xee, 0x58, 0xfd, 0xc5, 0xfa, 0x11, 0x43, 0x44, 0xe9, 0x5d, 0xee, 0x58, 0xfd });
         }
         else
         {
             MessageBox.Show("Currently unable to turn this feature off.");
             //PS4.WriteMemory(processID, 0x1061136, new byte[] { 0xc5, 0xfa, 0x11, 0x43, 0x08 });
             //PS4.WriteMemory(processID, 0x03ad22c0, new byte[] { 0xe9 85 11 a7 02 });
         }
     }
 }
示例#30
0
 private void tglMana_CheckedChanged(object sender)
 {
     if (attached)
     {
         if (tglMana.Checked == true)
         {
             PS4.WriteMemory(processID, processEntry + 0x922741, new byte[4] {
                 0x90, 0x90, 0x90, 0x90
             });
         }
         else
         {
             PS4.WriteMemory(processID, processEntry + 0x922741, new byte[4] {
                 0x44, 0x89, 0x60, 0x0C
             });
         }
     }
 }