public void ResumeEmulation()
 {
     AudioHandler.Resume();
     if (!string.IsNullOrEmpty(FileName))
     {
         if (ROM?.Header == null)
         {
             byte[] data = File.ReadAllBytes(FileName);
             LoadRom(data);
         }
         ROM.LoadSRAM();
         _isExecuting = true;
         while (_isExecuting)
         {
             RunFrame(false);
             Renderer.RenderBuffer(PPU.GetPixels());
             APU.SetSamples(AudioHandler.SampleBufferL, AudioHandler.SampleBufferR);
             AudioHandler.NextBuffer();
             FrameRendered?.Invoke(this, null);
         }
     }
 }