private BaseResponse MapData(int clientId, BasePacket packet) { PMapData pMapData = (PMapData)packet; PlayerDataEx playerData = World.PlayerDataGet(pMapData.SessionToken); if (playerData == null) { ThrowSessionError(packet.Type, packet.SessionToken); return(null); } ShortRect mapWindow; byte[] mapData = World.MapWindowGet(playerData, out mapWindow); return(new RMapData(pMapData) { MapData = mapData, MapWindow = mapWindow }); }
public RMapData(PMapData pMapData) : base(pMapData) { }