// Use this for initialization void Start() { Zoom.OnChangeZoom += OnChangeZoom; mg = GameObject.Find("Manager").GetComponent <Manager> (); scaleDelta = transform.localScale.x * characterScale; zoomLevel = mg.sy_Map.zoom; float scalefactor = Mathf.Pow(2f, mg.sy_Map.zoom - 18); transform.localScale = new Vector3(scalefactor * scaleDelta, scalefactor * scaleDelta, scalefactor * scaleDelta); SourceObject = GameObject.FindObjectOfType <PLCDriverObject> (); if (SourceObject.Connected) { location = SourceObject.GetGNSSLocation(); } if (RecenterOnStart) { mg.sy_Map.longitude_x = (location [1]); mg.sy_Map.latitude_y = (location [0]); mg.sy_Map.zoom = 17; mg.ChangeZoom(); } }
// Use this for initialization void Start() { if (PLCDriver == null) { PLCDriver = GameObject.FindObjectOfType <PLCDriverObject>(); } }
// Use this for initialization void Start() { Zoom.OnChangeZoom += OnChangeZoom; mg = GameObject.Find ("Manager").GetComponent<Manager> (); scaleDelta = transform.localScale.x * characterScale; zoomLevel = mg.sy_Map.zoom; float scalefactor = Mathf.Pow (2f, mg.sy_Map.zoom - 18); transform.localScale = new Vector3 (scalefactor * scaleDelta, scalefactor * scaleDelta, scalefactor * scaleDelta); SourceObject = GameObject.FindObjectOfType<PLCDriverObject> (); }
// Use this for initialization void Start() { SourceObject = GameObject.FindObjectOfType <PLCDriverObject> (); UIControls = GameObject.FindObjectOfType <UINEDOInterfaceControls> (); }
public JobHandler(PLCDriverObject o) { _o=o; }
public JobHandler(PLCDriverObject o) { _o = o; }
public PLCDebugElement(PLCDriverObject o) { obj = o; }
// Use this for initialization void Start() { SourceObject = GameObject.FindObjectOfType <PLCDriverObject> (); }
// Use this for initialization void Start() { SourceObject = GameObject.FindObjectOfType<PLCDriverObject> (); }
// Use this for initialization void Start() { SourceObject = GameObject.FindObjectOfType<PLCDriverObject> (); UIControls = GameObject.FindObjectOfType<UINEDOInterfaceControls> (); }
// Use this for initialization void Start() { if (PLCDriver == null) { PLCDriver=GameObject.FindObjectOfType<PLCDriverObject>(); } }