示例#1
0
    // Use this for initialization
    void Start()
    {
        Zoom.OnChangeZoom += OnChangeZoom;
        mg         = GameObject.Find("Manager").GetComponent <Manager> ();
        scaleDelta = transform.localScale.x * characterScale;
        zoomLevel  = mg.sy_Map.zoom;
        float scalefactor = Mathf.Pow(2f, mg.sy_Map.zoom - 18);

        transform.localScale = new Vector3(scalefactor * scaleDelta, scalefactor * scaleDelta, scalefactor * scaleDelta);

        SourceObject = GameObject.FindObjectOfType <PLCDriverObject> ();


        if (SourceObject.Connected)
        {
            location = SourceObject.GetGNSSLocation();
        }
        if (RecenterOnStart)
        {
            mg.sy_Map.longitude_x = (location [1]);
            mg.sy_Map.latitude_y  = (location [0]);
            mg.sy_Map.zoom        = 17;
            mg.ChangeZoom();
        }
    }
示例#2
0
 // Use this for initialization
 void Start()
 {
     if (PLCDriver == null)
     {
         PLCDriver = GameObject.FindObjectOfType <PLCDriverObject>();
     }
 }
示例#3
0
    // Use this for initialization
    void Start()
    {
        Zoom.OnChangeZoom += OnChangeZoom;
        mg = GameObject.Find ("Manager").GetComponent<Manager> ();
        scaleDelta = transform.localScale.x * characterScale;
        zoomLevel = mg.sy_Map.zoom;
        float scalefactor = Mathf.Pow (2f, mg.sy_Map.zoom - 18);

        transform.localScale = new Vector3 (scalefactor * scaleDelta, scalefactor * scaleDelta, scalefactor * scaleDelta);

        SourceObject = GameObject.FindObjectOfType<PLCDriverObject> ();
    }
示例#4
0
    // Use this for initialization
    void Start()
    {
        SourceObject = GameObject.FindObjectOfType <PLCDriverObject> ();

        UIControls = GameObject.FindObjectOfType <UINEDOInterfaceControls> ();
    }
 public JobHandler(PLCDriverObject o)
 {
     _o=o;
 }
示例#6
0
 public JobHandler(PLCDriverObject o)
 {
     _o = o;
 }
示例#7
0
 public PLCDebugElement(PLCDriverObject o)
 {
     obj = o;
 }
示例#8
0
 // Use this for initialization
 void Start()
 {
     SourceObject = GameObject.FindObjectOfType <PLCDriverObject> ();
 }
 // Use this for initialization
 void Start()
 {
     SourceObject = GameObject.FindObjectOfType<PLCDriverObject> ();
 }
    // Use this for initialization
    void Start()
    {
        SourceObject = GameObject.FindObjectOfType<PLCDriverObject> ();

        UIControls = GameObject.FindObjectOfType<UINEDOInterfaceControls> ();
    }
 // Use this for initialization
 void Start()
 {
     if (PLCDriver == null) {
         PLCDriver=GameObject.FindObjectOfType<PLCDriverObject>();
     }
 }