示例#1
0
    void Start()
    {
        cSelector      = GetComponentInChildren <DPC_Selector>();
        cPlayDisplayer = GetComponentInChildren <DPC_PlayDisplayer>();

        IO_ZoneList.FLOAD_ZONES();
        mState = PLAYMENU_STATE.SDISPLAYPLAY;
    }
示例#2
0
 public void BT_NewPlay()
 {
     // for now, skip the different levels.
     mState = PLAYMENU_STATE.SCREATINGPLAY;
 }