private void Awake() { _Instance = this; PlayerType = Mng.I.SelectedType; bMobileOn = true; if (PlayerType.Equals(PLAYERTYPE.RAT)) { Instantiate(PlayerGams[0], GameTr.position, Quaternion.Euler(new Vector3(0.0f, 0.0f, 0.0f))).transform.parent = GameTr; PlayerSc = GameObject.Find("Rat(Clone)").GetComponent <Player>(); CharActiveBtn.image.sprite = CharActiveSkillSp[0]; } else if (PlayerType.Equals(PLAYERTYPE.TURTLE)) { Instantiate(PlayerGams[1], GameTr.position, Quaternion.Euler(new Vector3(0.0f, 0.0f, 0.0f))).transform.parent = GameTr; PlayerSc = GameObject.Find("Turtle(Clone)").GetComponent <Player>(); CharActiveBtn.image.sprite = CharActiveSkillSp[1]; } else if (PlayerType.Equals(PLAYERTYPE.WOLF)) { Instantiate(PlayerGams[2], GameTr.position, Quaternion.Euler(new Vector3(0.0f, 0.0f, 0.0f))).transform.parent = GameTr; PlayerSc = GameObject.Find("Wolf(Clone)").GetComponent <Player>(); CharActiveBtn.image.sprite = CharActiveSkillSp[2]; } nMonCount = 0; }
void Start() { if (PlayerType.Equals(PLAYERTYPE.RAT)) { CharImg.sprite = CharSp[0]; } else if (PlayerType.Equals(PLAYERTYPE.TURTLE)) { CharImg.sprite = CharSp[1]; } else if (PlayerType.Equals(PLAYERTYPE.WOLF)) { CharImg.sprite = CharSp[2]; } //CharImg.sprite = CharSp[2]; }