public void FrameInit() { switch (generalObjFollowObjChange) { case GeneralObjFollowObjChange.Drag: getTarDelegate = GetTarOrder; break; case GeneralObjFollowObjChange.Script: getTarDelegate = GetTarSafeOrder; break; } switch (generalObjFollowState) { case GeneralObjFollowState.immediately: frameOrder = ImmediatelyOrder1; break; case GeneralObjFollowState.delayed: frameOrder = DelayedOrder1; break; case GeneralObjFollowState.monitor: frameOrder = MonitorOrder1; break; } timer = new PEIKnifer_Timer(); timer.SetTime(delayedTime); }
public void InitEnergy() { if (localxml[1] < AllEnergy) { if (year > localxml[2] && localxml[2] != 0) { localxml[1] = AllEnergy; localxml[8] = 0; // GameInfoXMLCenterControl.SaveFunction(); // GameInfoXMLCenterControl.LoadFunction(); order = NullFuntion; timer.gameObject.SetActive(false); } else { int temptime = (int)SplitTime(); if (temptime > ((AllEnergy - 1) - localxml[1]) * addEnergytime * 60 + localxml[8]) { localxml[1] = AllEnergy; localxml[8] = 0; // GameInfoXMLCenterControl.SaveFunction(); // GameInfoXMLCenterControl.LoadFunction(); order = NullFuntion; timer.gameObject.SetActive(false); } else { timer.gameObject.SetActive(true); localxml[1] += temptime / (addEnergytime * 60); localxml[8] -= (temptime % (addEnergytime * 60)); // GameInfoXMLCenterControl.SaveFunction(); // GameInfoXMLCenterControl.LoadFunction(); Et.SetTime(localxml[8]); order = SubTimer; } } } else { timer.gameObject.SetActive(false); order = NullFuntion; } transform.GetChild(0).GetComponent <Text>().text = localxml[1].ToString(); }
public void Init() { _toolNum = 0; _keyL = new List <PEIKey_Origin>(); _l = PEIMEN_Entity.L.AddL(); _l.AddElement(Update); _t = new PEIKnifer_Timer(); _t.SetTime(1); flag = false; //_del = Step1; for (int i = 0; i < _key.Length; i++) { _keyL.Add(new PEIKey_Origin(_key[i].ToString(), Check)); } _keyL[_key.Length - 1].A = End; _del = _keyL[0].Check; //PEIKDE.Log("Secret", "Init Done"); }
public void SubEnergy(int _index) { Et = new PEIKnifer_Timer(); localxml[1] -= _index; // GameInfoXMLCenterControl.SaveFunction(); // GameInfoXMLCenterControl.LoadFunction(); if (localxml[1] > (AllEnergy - 1)) { timer.SetActive(false); order = NullFuntion; } else { if (localxml[8] == 0) { localxml[8] = addEnergytime * 60; } // InitEnergy(); // GameInfoXMLCenterControl.SaveFunction(); // GameInfoXMLCenterControl.LoadFunction(); Et.SetTime(localxml[8]); } }
public void InitGifts() { timer1.SetTime(t1 / gifts.transform.childCount); timer2.SetTime(t2 / gifts.transform.childCount); timer3.SetTime(t3 / gifts.transform.childCount); }
// Use this for initialization #region Inherent Function void Start() { t = new PEIKnifer_Timer(); t.SetTime(1f); flyNum = 0; }