private void RspStrong(object sender, GameEventArgs e)
    {
        OnReceiveSCPacketBaseEventArgs ne = e as OnReceiveSCPacketBaseEventArgs;

        if (ne.msgID != CMD.RspStrong)
        {
            return;
        }
        int zhanliPre = PECommon.GetFightByProps(PECommon.PlayerData);

        PECommon.SetPlayerDataByStrong((RspStrong)ne.scPacketBase);
        int zhanliNow = PECommon.GetFightByProps(PECommon.PlayerData);

        GameEntry.UI.AddTips(Constants.Color("战力提升 " + (zhanliNow - zhanliPre), TxtColor.Blue));

        OnRefreshUIFormEventArgs eventArgs = ReferencePool.Acquire <OnRefreshUIFormEventArgs>();

        eventArgs.Fill(UIFormId.StrongForm);
        GameEntry.Event.FireNow(this, eventArgs);
        eventArgs.Fill(UIFormId.MainCityForm);
        GameEntry.Event.FireNow(this, eventArgs);
    }