internal override void Init(Animator animator) { base.Init(animator); for (int i = 0; i < m_Attacks.Length; i++) { m_Attacks[i].triggers = new PEAttackTrigger[m_Attacks[i].bones.Length]; for (int j = 0; j < m_Attacks[i].bones.Length; j++) { Transform tr = PEUtil.GetChild(animator.transform, m_Attacks[i].bones[j]); if (tr != null) { PEAttackTrigger attackTrigger = tr.GetComponent <PEAttackTrigger>(); if (null != attackTrigger) { m_Attacks[i].triggers[j] = attackTrigger; } else { Debug.LogError("Can't find PEAttackTrigger:" + m_Attacks[i].bones[j]); } } else { Debug.LogError("Can't find bone:" + m_Attacks[i].bones[j]); } } } }
internal override void Init(Animator animator) { base.Init(animator); m_Triggers = new PEAttackTrigger[0]; foreach (string bone in bones) { Transform tr = PEUtil.GetChild(animator.transform, bone); if (tr != null) { PEAttackTrigger attackTrigger = tr.GetComponent<PEAttackTrigger>(); if(null != attackTrigger) { System.Array.Resize(ref m_Triggers, m_Triggers.Length+1); m_Triggers[m_Triggers.Length - 1] = attackTrigger; } } } }