public bool HasTextures(PBRWorkflow wf) { if (wf == PBRWorkflow.Specular) { return( #if SUBSTANCE_PLUGIN_ENABLED substance != null || #endif #if __MICROSPLAT_DECAL__ splat != null || #endif diffuse != null || height != null || normal != null || smoothness != null || specular != null || ao != null); } else { return( #if SUBSTANCE_PLUGIN_ENABLED substance != null || #endif #if __MICROSPLAT_DECAL__ splat != null || #endif diffuse != null || height != null || normal != null || smoothness != null || metal != null || ao != null); } }
public bool HasTextures(PBRWorkflow wf) { if (wf == PBRWorkflow.Specular) { return( #if !UNITY_2017_3_OR_NEWER || SUBSTANCE_PLUGIN_ENABLED substance != null || #endif diffuse != null || height != null || normal != null || smoothness != null || specular != null || ao != null); } else { return( #if !UNITY_2017_3_OR_NEWER || SUBSTANCE_PLUGIN_ENABLED substance != null || #endif diffuse != null || height != null || normal != null || smoothness != null || metal != null || ao != null); } }