/// <summary> /// Handles <see cref="GamePad.AxisDownEvent"/> when the drop down is open. /// </summary> private void OnGamePadAxisDown_DropDownOpen(GamePadDevice device, GamePadAxis axis, Single value, Boolean repeat, ref RoutedEventData data) { if (GamePad.UseAxisForDirectionalNavigation) { if (GamePad.DirectionalNavigationAxisX == axis || GamePad.DirectionalNavigationAxisY == axis) { var direction = device.GetJoystickDirectionFromAxis(axis); switch (direction) { case GamePadJoystickDirection.Up: MoveItemFocus(-1); break; case GamePadJoystickDirection.Down: MoveItemFocus(1); break; case GamePadJoystickDirection.Left: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(Key.Left, ModifierKeys.None, ref data); } break; case GamePadJoystickDirection.Right: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(Key.Right, ModifierKeys.None, ref data); } break; } data.Handled = true; } } }
/// <summary> /// Handles <see cref="GamePad.ButtonDownEvent"/> when the drop down is open. /// </summary> private void OnGamePadButtonDown_DropDownOpen(GamePadDevice device, GamePadButton button, Boolean repeat, ref RoutedEventData data) { if (GamePad.ConfirmButton == button) { SelectFocusedItem(); IsDropDownOpen = false; data.Handled = true; } else if (GamePad.CancelButton == button) { IsDropDownOpen = false; data.Handled = true; } else if (GamePad.TabButton == button) { PerformTabNavigation(Key.Tab, ModifierKeys.None); data.Handled = true; } else if (GamePad.ShiftTabButton == button) { PerformTabNavigation(Key.Tab, ModifierKeys.Shift); data.Handled = true; } else { if (!GamePad.UseAxisForDirectionalNavigation) { switch (button) { case GamePadButton.DPadUp: MoveItemSelection(-1); break; case GamePadButton.DPadDown: MoveItemSelection(1); break; case GamePadButton.DPadLeft: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(Key.Left, ModifierKeys.None, ref data); } break; case GamePadButton.DPadRight: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(Key.Right, ModifierKeys.None, ref data); } break; } data.Handled = true; } } }
/// <inheritdoc/> protected override void OnGamePadButtonDown(GamePadDevice device, GamePadButton button, Boolean repeat, ref RoutedEventData data) { if (GamePad.ConfirmButton == button) { var listBoxItem = ItemsControlUtil.FindContainer <ListBoxItem>(this, data.OriginalSource); if (listBoxItem != null) { HandleItemClicked(listBoxItem); data.Handled = true; } } else { if (!GamePad.UseAxisForDirectionalNavigation) { switch (button) { case GamePadButton.DPadLeft: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(Key.Left, ModifierKeys.None, ref data); } data.Handled = true; break; case GamePadButton.DPadRight: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(Key.Right, ModifierKeys.None, ref data); } data.Handled = true; break; case GamePadButton.DPadUp: if (SelectionMode == SelectionMode.Single) { MoveSelectedItem(FocusNavigationDirection.Up); } data.Handled = true; break; case GamePadButton.DPadDown: if (SelectionMode == SelectionMode.Single) { MoveSelectedItem(FocusNavigationDirection.Down); } data.Handled = true; break; } } } base.OnGamePadButtonDown(device, button, repeat, ref data); }
/// <inheritdoc/> protected override void OnGamePadAxisDown(GamePadDevice device, GamePadAxis axis, Single value, Boolean repeat, ref RoutedEventData data) { if (GamePad.UseAxisForDirectionalNavigation && (axis == GamePad.DirectionalNavigationAxisX || axis == GamePad.DirectionalNavigationAxisY)) { var direction = device.GetJoystickDirectionFromAxis(axis); switch (direction) { case GamePadJoystickDirection.Left: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(Key.Left, ModifierKeys.None, ref data); } break; case GamePadJoystickDirection.Right: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(Key.Right, ModifierKeys.None, ref data); } break; case GamePadJoystickDirection.Up: if (SelectionMode == SelectionMode.Single) { MoveSelectedItem(FocusNavigationDirection.Up); } break; case GamePadJoystickDirection.Down: if (SelectionMode == SelectionMode.Single) { MoveSelectedItem(FocusNavigationDirection.Down); } break; } data.Handled = true; } base.OnGamePadAxisDown(device, axis, value, repeat, ref data); }
/// <summary> /// Handles <see cref="Keyboard.KeyDownEvent"/> when the drop down is open. /// </summary> private void OnKeyDown_DropDownOpen(KeyboardDevice device, Key key, ModifierKeys modifiers, ref RoutedEventData data) { switch (key) { case Key.Tab: PerformTabNavigation(key, modifiers); data.Handled = true; break; case Key.Escape: IsDropDownOpen = false; data.Handled = true; break; case Key.Return: SelectFocusedItem(); IsDropDownOpen = false; data.Handled = true; break; case Key.Up: MoveItemFocus(-1); data.Handled = true; break; case Key.Down: MoveItemFocus(1); data.Handled = true; break; case Key.PageUp: var pageUpTarget = ItemsControlUtil.GetPageUpNext <ComboBoxItem>(this, PART_ScrollViewer); if (pageUpTarget != null && pageUpTarget.Focus()) { ItemsControlUtil.ScrollItemIntoView <ComboBoxItem>(this, PART_ScrollViewer, pageUpTarget, false); } data.Handled = true; break; case Key.PageDown: var pageDownTarget = ItemsControlUtil.GetPageDownNext <ComboBoxItem>(this, PART_ScrollViewer); if (pageDownTarget != null && pageDownTarget.Focus()) { ItemsControlUtil.ScrollItemIntoView <ComboBoxItem>(this, PART_ScrollViewer, pageDownTarget, false); } data.Handled = true; break; case Key.Home: var firstItem = ItemsControlUtil.GetFirstItem <ComboBoxItem>(this, PART_ScrollViewer); if (firstItem != null && firstItem.Focus()) { ItemsControlUtil.ScrollItemIntoView <ComboBoxItem>(this, PART_ScrollViewer, firstItem); } data.Handled = true; break; case Key.End: var lastItem = ItemsControlUtil.GetLastItem <ComboBoxItem>(this, PART_ScrollViewer); if (lastItem != null && lastItem.Focus()) { ItemsControlUtil.ScrollItemIntoView <ComboBoxItem>(this, PART_ScrollViewer, lastItem); } data.Handled = true; break; case Key.Left: case Key.Right: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(key, modifiers, ref data); } data.Handled = true; break; } }
/// <inheritdoc/> protected override void OnKeyDown(KeyboardDevice device, Key key, ModifierKeys modifiers, ref RoutedEventData data) { switch (key) { case Key.Space: case Key.Return: if (key == Key.Return && !GetValue <Boolean>(KeyboardNavigation.AcceptsReturnProperty)) { break; } var listBoxItem = ItemsControlUtil.FindContainer <ListBoxItem>(this, data.OriginalSource); if (listBoxItem != null) { HandleItemClicked(listBoxItem); data.Handled = true; } break; case Key.Left: case Key.Right: if (PART_ScrollViewer != null) { PART_ScrollViewer.HandleKeyScrolling(key, modifiers, ref data); } data.Handled = true; break; case Key.Up: if (SelectionMode == SelectionMode.Single) { MoveSelectedItem(FocusNavigationDirection.Up, modifiers); } data.Handled = true; break; case Key.Down: if (SelectionMode == SelectionMode.Single) { MoveSelectedItem(FocusNavigationDirection.Down, modifiers); } data.Handled = true; break; case Key.Home: var firstItem = ItemsControlUtil.GetFirstItem <ListBoxItem>(this, PART_ScrollViewer); if (firstItem != null && firstItem.Focus()) { HandleItemClickedAndScrollIntoView(firstItem); } data.Handled = true; break; case Key.End: var lastItem = ItemsControlUtil.GetLastItem <ListBoxItem>(this, PART_ScrollViewer); if (lastItem != null && lastItem.Focus()) { HandleItemClickedAndScrollIntoView(lastItem); } data.Handled = true; break; case Key.PageUp: var pageUpTarget = ItemsControlUtil.GetPageUpNext <ListBoxItem>(this, PART_ScrollViewer); if (pageUpTarget != null && pageUpTarget.Focus()) { HandleItemClickedAndScrollIntoView(pageUpTarget, false); } data.Handled = true; break; case Key.PageDown: var pageDownTarget = ItemsControlUtil.GetPageDownNext <ListBoxItem>(this, PART_ScrollViewer); if (pageDownTarget != null && pageDownTarget.Focus()) { HandleItemClickedAndScrollIntoView(pageDownTarget, false); } data.Handled = true; break; } base.OnKeyDown(device, key, modifiers, ref data); }