internal PARTY_XBL_REQUIRED_CHAT_PERMISSION_INFO_CHANGED_STATE_CHANGE( PARTY_XBL_STATE_CHANGE_UNION stateChange, IntPtr StateChangeId ) : base(stateChange.stateChange.stateChangeType, StateChangeId) { Interop.PARTY_XBL_REQUIRED_CHAT_PERMISSION_INFO_CHANGED_STATE_CHANGE stateChangeConverted = stateChange.requiredChatPermissionInfoChanged; this.localChatUser = new PARTY_XBL_CHAT_USER_HANDLE(stateChangeConverted.localChatUser); this.targetChatUser = new PARTY_XBL_CHAT_USER_HANDLE(stateChangeConverted.targetChatUser); }
internal PARTY_XBL_LOCAL_CHAT_USER_DESTROYED_STATE_CHANGE( PARTY_XBL_STATE_CHANGE_UNION stateChange, IntPtr StateChangeId ) : base(stateChange.stateChange.stateChangeType, StateChangeId) { Interop.PARTY_XBL_LOCAL_CHAT_USER_DESTROYED_STATE_CHANGE stateChangeConverted = stateChange.localChatUserDestroyed; this.localChatUser = new PARTY_XBL_CHAT_USER_HANDLE(stateChangeConverted.localChatUser); this.reason = stateChangeConverted.reason; this.errorDetail = stateChangeConverted.errorDetail; }
internal PARTY_XBL_CREATE_LOCAL_CHAT_USER_COMPLETED_STATE_CHANGE( PARTY_XBL_STATE_CHANGE_UNION stateChange, IntPtr StateChangeId ) : base(stateChange.stateChange.stateChangeType, StateChangeId) { Interop.PARTY_XBL_CREATE_LOCAL_CHAT_USER_COMPLETED_STATE_CHANGE stateChangeConverted = stateChange.createLocalChatUserCompleted; this.result = stateChangeConverted.result; this.errorDetail = stateChangeConverted.errorDetail; this.asyncIdentifier = null; if (stateChangeConverted.asyncIdentifier != IntPtr.Zero) { GCHandle asyncGcHandle = GCHandle.FromIntPtr(stateChangeConverted.asyncIdentifier); this.asyncIdentifier = asyncGcHandle.Target; asyncGcHandle.Free(); } this.localChatUser = new PARTY_XBL_CHAT_USER_HANDLE(stateChangeConverted.localChatUser); }
internal PARTY_XBL_LOGIN_TO_PLAYFAB_COMPLETED_STATE_CHANGE( PARTY_XBL_STATE_CHANGE_UNION stateChange, IntPtr StateChangeId ) : base(stateChange.stateChange.stateChangeType, StateChangeId) { Interop.PARTY_XBL_LOGIN_TO_PLAYFAB_COMPLETED_STATE_CHANGE stateChangeConverted = stateChange.loginToPlayfabCompleted; this.result = stateChangeConverted.result; this.errorDetail = stateChangeConverted.errorDetail; this.localChatUser = new PARTY_XBL_CHAT_USER_HANDLE(stateChangeConverted.localChatUser); this.asyncIdentifier = null; if (stateChangeConverted.asyncIdentifier != IntPtr.Zero) { GCHandle asyncGcHandle = GCHandle.FromIntPtr(stateChangeConverted.asyncIdentifier); this.asyncIdentifier = asyncGcHandle.Target; asyncGcHandle.Free(); } this.entityId = Converters.PtrToStringUTF8(stateChangeConverted.entityId); this.titlePlayerEntityToken = Converters.PtrToStringUTF8(stateChangeConverted.titlePlayerEntityToken); this.expirationTime = stateChangeConverted.expirationTime; }
internal PARTY_XBL_TOKEN_AND_SIGNATURE_REQUESTED_STATE_CHANGE( PARTY_XBL_STATE_CHANGE_UNION stateChange, IntPtr StateChangeId ) : base(stateChange.stateChange.stateChangeType, StateChangeId) { Interop.PARTY_XBL_TOKEN_AND_SIGNATURE_REQUESTED_STATE_CHANGE stateChangeConverted = stateChange.tokenAndSignatureRequested; this.correlationId = stateChangeConverted.correlationId; this.method = Converters.PtrToStringUTF8(stateChangeConverted.method); this.url = Converters.PtrToStringUTF8(stateChangeConverted.url); this.headers = Converters.PtrToClassArray <PARTY_XBL_HTTP_HEADER, Interop.PARTY_XBL_HTTP_HEADER>( stateChangeConverted.headers, stateChangeConverted.headerCount, (x) => new PARTY_XBL_HTTP_HEADER(x)); this.body = new Byte[stateChangeConverted.bodySize]; if (stateChangeConverted.bodySize > 0) { Marshal.Copy(stateChangeConverted.body, this.body, 0, (int)stateChangeConverted.bodySize); } this.forceRefresh = Convert.ToBoolean(stateChangeConverted.forceRefresh); this.allUsers = Convert.ToBoolean(stateChangeConverted.allUsers); this.localChatUser = new PARTY_XBL_CHAT_USER_HANDLE(stateChangeConverted.localChatUser); }
internal PARTY_XBL_GET_ENTITY_IDS_FROM_XBOX_LIVE_USER_IDS_COMPLETED_STATE_CHANGE( PARTY_XBL_STATE_CHANGE_UNION stateChange, IntPtr StateChangeId ) : base(stateChange.stateChange.stateChangeType, StateChangeId) { Interop.PARTY_XBL_GET_ENTITY_IDS_FROM_XBOX_LIVE_USER_IDS_COMPLETED_STATE_CHANGE stateChangeConverted = stateChange.getEntityIdsFromXboxLiveUserIdsCompleted; this.result = stateChangeConverted.result; this.errorDetail = stateChangeConverted.errorDetail; this.xboxLiveSandbox = Converters.PtrToStringUTF8(stateChangeConverted.xboxLiveSandbox); this.localChatUser = new PARTY_XBL_CHAT_USER_HANDLE(stateChangeConverted.localChatUser); this.asyncIdentifier = null; if (stateChangeConverted.asyncIdentifier != IntPtr.Zero) { GCHandle asyncGcHandle = GCHandle.FromIntPtr(stateChangeConverted.asyncIdentifier); this.asyncIdentifier = asyncGcHandle.Target; asyncGcHandle.Free(); } this.entityIdMappings = Converters.PtrToClassArray <PARTY_XBL_XBOX_USER_ID_TO_PLAYFAB_ENTITY_ID_MAPPING, Interop.PARTY_XBL_XBOX_USER_ID_TO_PLAYFAB_ENTITY_ID_MAPPING>( stateChangeConverted.entityIdMappings, stateChangeConverted.entityIdMappingCount, (x) => new PARTY_XBL_XBOX_USER_ID_TO_PLAYFAB_ENTITY_ID_MAPPING(x)); }
internal static PARTY_XBL_STATE_CHANGE CreateFromPtr(IntPtr stateChangePtr) { PARTY_XBL_STATE_CHANGE result = null; PARTY_XBL_STATE_CHANGE_UNION stateChangeUnion = (PARTY_XBL_STATE_CHANGE_UNION)Marshal.PtrToStructure(stateChangePtr, typeof(PARTY_XBL_STATE_CHANGE_UNION)); switch (stateChangeUnion.stateChange.stateChangeType) { case PARTY_XBL_STATE_CHANGE_TYPE.PARTY_XBL_STATE_CHANGE_TYPE_TOKEN_AND_SIGNATURE_REQUESTED: result = new PARTY_XBL_TOKEN_AND_SIGNATURE_REQUESTED_STATE_CHANGE(stateChangeUnion, stateChangePtr); break; case PARTY_XBL_STATE_CHANGE_TYPE.PARTY_XBL_STATE_CHANGE_TYPE_LOCAL_CHAT_USER_DESTROYED: result = new PARTY_XBL_LOCAL_CHAT_USER_DESTROYED_STATE_CHANGE(stateChangeUnion, stateChangePtr); break; case PARTY_XBL_STATE_CHANGE_TYPE.PARTY_XBL_STATE_CHANGE_TYPE_CREATE_LOCAL_CHAT_USER_COMPLETED: result = new PARTY_XBL_CREATE_LOCAL_CHAT_USER_COMPLETED_STATE_CHANGE(stateChangeUnion, stateChangePtr); break; case PARTY_XBL_STATE_CHANGE_TYPE.PARTY_XBL_STATE_CHANGE_TYPE_LOGIN_TO_PLAYFAB_COMPLETED: result = new PARTY_XBL_LOGIN_TO_PLAYFAB_COMPLETED_STATE_CHANGE(stateChangeUnion, stateChangePtr); break; case PARTY_XBL_STATE_CHANGE_TYPE.PARTY_XBL_STATE_CHANGE_TYPE_GET_ENTITY_IDS_FROM_XBOX_LIVE_USER_IDS_COMPLETED: result = new PARTY_XBL_GET_ENTITY_IDS_FROM_XBOX_LIVE_USER_IDS_COMPLETED_STATE_CHANGE(stateChangeUnion, stateChangePtr); break; case PARTY_XBL_STATE_CHANGE_TYPE.PARTY_XBL_STATE_CHANGE_TYPE_REQUIRED_CHAT_PERMISSION_INFO_CHANGED: result = new PARTY_XBL_REQUIRED_CHAT_PERMISSION_INFO_CHANGED_STATE_CHANGE(stateChangeUnion, stateChangePtr); break; default: Debug.WriteLine(String.Format("Unhandle type {0}\n", stateChangeUnion.stateChange.stateChangeType)); Debugger.Break(); result = new PARTY_XBL_STATE_CHANGE(stateChangeUnion.stateChange.stateChangeType, stateChangePtr); break; } return(result); }