private void MenuPatchParamDefs_Click(object sender, RoutedEventArgs e) { if (PARAMDATA.Config.IsRemaster) { MessageBox.Show("This option only works on Dark Souls: Prepare to Die Edition.", "Not Supported", MessageBoxButton.OK, MessageBoxImage.Hand); return; } if (MessageBox.Show("This modification, which works only on PTDE, not the remaster, will replace the Japanese display names of the variables" + " in the ParamDefs with their internal variable names, which are in English. " + "\nThese display names are used in the Dark Souls debug menu's '[PARAM MAN]' submenu. " + "\nNo more blindly adjusting Japanese-named variables." + "\n\nThis would modify the './paramdef/paramdef.paramdefbnd' file only. " + "\nA backup ('./paramdef/paramdef.paramdefbnd.bak') will be created before the modification is made." + "\n\nProceed with modification?", "Apply Modification?", MessageBoxButton.YesNo) == MessageBoxResult.Yes) { if (!File.Exists(PARAMDATA.Config.ParamDefBndPath + ".bak")) { File.Copy(PARAMDATA.Config.ParamDefBndPath, PARAMDATA.Config.ParamDefBndPath + ".bak"); } try { PARAMDATA.ApplyParamDefEnglishPatch(); MessageBox.Show("Modification applied successfully."); } catch (Exception ex) { if (File.Exists(PARAMDATA.Config.ParamDefBndPath + ".bak")) { File.Copy(PARAMDATA.Config.ParamDefBndPath + ".bak", PARAMDATA.Config.ParamDefBndPath, true); MessageBox.Show("An error occurred while modifying the file (shown below). " + "The file has been restored to a backup of its original state." + "\n\n" + ex.Message); } else { DataFile.SaveToFile(PARAMDATA.PARAMDEFBND, PARAMDATA.Config.ParamDefBndPath, null); MessageBox.Show("An error occurred while modifying the file (shown below). " + "The backup of the file's original state could not be retrieved. " + "The file has been replaced with the default vanilla file." + "\n\n" + ex.Message); } } } }