private void create_and_return_button_Click(object sender, EventArgs e) { if (_cachedGenre != GenreEnum.NOT_VALID) { PAPIApplication.CreateNewGame(_cachedGenre, id_textbox.Text); WfLogger.Log(this, LogLevel.DEBUG, "Create Game and return Button clicked, created a new Game (" + _cachedGenre + ")"); ViewController.gameSelectionView.Open(this); } }
private void create_and_start_button_Click(object sender, EventArgs e) { if (_cachedGenre != GenreEnum.NOT_VALID) { PAPIApplication.CreateNewGame(_cachedGenre, id_textbox.Text); WfLogger.Log(this, LogLevel.DEBUG, "Create ans start Game Button clicked, created a new Game (" + _cachedGenre + ")"); // Functionality removed, but keeping code for now as a reference /*foreach(KeyValuePair<Player, Button> playerButton in players_removeButtons) * { * PAPIApplication._runningGame.AddPlayer(playerButton.Key); * }*/ // TODO: change to session overview } }