/// <summary> /// 客户端发送切牌 /// </summary> private void ClientSendCutPoker(int isCut = 0, int dun = -1) { PAIGOW_ROOM_CUTPOKER_GET proto = new PAIGOW_ROOM_CUTPOKER_GET(); if (isCut > 0) { proto.isCutPoker = isCut; } if (dun >= 0) { proto.cutPokerIndex = dun; } NetWorkSocket.Instance.Send(proto.encode(), PAIGOW_ROOM_CUTPOKER_GET.CODE, GameCtrl.Instance.SocketHandle); }
/// <summary> /// 客户端发送完成切牌 /// </summary> public void ClientSendCutPokerComplete() { PAIGOW_ROOM_CUTPOKER_GET proto = new PAIGOW_ROOM_CUTPOKER_GET(); NetWorkSocket.Instance.Send(proto.encode(), PAIGOW_ROOM_CUTPOKER_GET.CODE, GameCtrl.Instance.SocketHandle); }