public void Reset() { State = TeamSelectState.TeamMode; CurrentLocation = 1; P1SelectData.Reset(); P2SelectData.Reset(); }
public bool MoveCharacterCursor(CursorDirection direction, Point gridsize, bool wrapping) { if (State == TeamSelectState.SelectSelf) { return(P1SelectData.MoveCharacterCursor(direction, gridsize, wrapping)); } if (State == TeamSelectState.SelectMate) { return(P2SelectData.MoveCharacterCursor(direction, gridsize, wrapping)); } return(false); }