protected void _initialize(string profile) { _player = new GstMultipleNetworkPlayer(); if (profile == "Ovrvision") { var p = new OvrvisionTextureProcessor(); ProcessedTextures = p.GetTextures(); _processor = p; } if (_processor != null && _config != null) { _processor.SetConfigurations(_config.CamerConfigurationsStr); } _IsDone = false; }
public ProcessorThread(OvrvisionTextureProcessor o) { owner = o; }