private void OpenEditCityOverlay()
 {
     Overlays.Location.EditCityOverlay editCity = new Overlays.Location.EditCityOverlay(selectedCity, selectedProvince);
     editCity.OnExit += CityOverlays_OnExit;
     editCity.Owner   = Framework.UI.Controls.Window.GetWindow(this);
     editCity.Show();
 }
 private void OpenEditCityOverlay()
 {
     Overlays.Location.EditCityOverlay editCity = new Overlays.Location.EditCityOverlay(selectedCity, selectedProvince);
     editCity.OnExit += CityOverlays_OnExit;
     editCity.Owner = Framework.UI.Controls.Window.GetWindow(this);
     editCity.Show();
 }