private void OpenEditCityOverlay() { Overlays.Location.EditCityOverlay editCity = new Overlays.Location.EditCityOverlay(selectedCity, selectedProvince); editCity.OnExit += CityOverlays_OnExit; editCity.Owner = Framework.UI.Controls.Window.GetWindow(this); editCity.Show(); }
private void OpenEditCityOverlay() { Overlays.Location.EditCityOverlay editCity = new Overlays.Location.EditCityOverlay(selectedCity, selectedProvince); editCity.OnExit += CityOverlays_OnExit; editCity.Owner = Framework.UI.Controls.Window.GetWindow(this); editCity.Show(); }