public OverlayType(sbyte id, string name, string textId, TheaterType[] theaters, OverlayTypeFlag flag) { ID = id; Name = name; DisplayName = Globals.TheGameTextManager[textId]; Theaters = theaters; Flag = flag; }
public OverlayType(sbyte id, string name, OverlayTypeFlag flag) : this(id, name, name, null, flag) { }