protected override void Draw()
 {
     refObject.DisplayLayout("Reference");
     UnityEngine.GUILayout.BeginHorizontal();
     setter.DisplayLayout("set tag");
     getter.DisplayLayout("get tag");
     UnityEngine.GUILayout.EndHorizontal();
 }
示例#2
0
 protected override void Draw()
 {
     layer.DisplayLayout("layer");
     returnVar.DisplayLayout("Return");
 }