public void MoveSwitch(ConsoleKey input) { if (!IsPlaying) { return; } ConsoleKey[] keys = { ConsoleKey.D1, ConsoleKey.D2, ConsoleKey.D3, ConsoleKey.D4, ConsoleKey.D5 }; if (keys.Contains(input)) { PlayingGround.MoveSwitch(Array.IndexOf(keys, input) + 1); OutputView.PrintPlayground(PlayingGround); InputView.PrintGameInstruction(); } }
public Game() { IsPlaying = true; PlayingGround = Reviver.GeneratePlayingGround(); Score = 0; Timer = new Timer(1000) { AutoReset = true }; Timer.Elapsed += TimerTick; Timer.Start(); OutputView.PrintPlayground(PlayingGround); InputView.PrintGameInstruction(); }
public void TimerTick(object sender, ElapsedEventArgs eventArgs) { PlayingGround.MoveVehicles(); PlayingGround.SpawnNewCarts(); OutputView.PrintPlayground(PlayingGround); if (!IsPlaying) { Timer.Stop(); Timer.Dispose(); OutputView.PrintEndGame(Score); return; } InputView.PrintGameInstruction(); }