/** * 调用 魔法表情 * @param sendPassportId 谁发的 * @param receivePassportId 给谁发的 * @param magicFace 发送的魔法表情 */ public static void CG_BAZOO_MAGIC_FACE(long sendPassportId, long receivePassportId, string magicFace) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_BAZOO_MAGIC_FACE); msgBody.PutLong(sendPassportId); msgBody.PutLong(receivePassportId); msgBody.PutString(magicFace); PlatformService.Send(msgBody); }
/** * 客户端请求读取邮件 * @param mailId 邮件id */ public static void CG_READ_MAIL(long mailId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_READ_MAIL); msgBody.PutLong(mailId); PlatformService.Send(msgBody); }
/** * 德州加注 * @param addBet 加注额度 */ public static void CG_TEXAS_ADD_BET(long addBet) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_TEXAS_ADD_BET); msgBody.PutLong(addBet); PlatformService.Send(msgBody); }
/** * 德州补充筹码数 * @param playerId 玩家id */ public static void CG_HUMAN_TEXAS_INFO_DATA_SEARCH(long playerId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_HUMAN_TEXAS_INFO_DATA_SEARCH); msgBody.PutLong(playerId); PlatformService.Send(msgBody); }
/** * 客户端请求全部奖品领取奖励 * @param mailId 邮件id */ public static void CG_DEAL_WITH_REWARD(long mailId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_DEAL_WITH_REWARD); msgBody.PutLong(mailId); PlatformService.Send(msgBody); }
/** * 领取礼物 * @param giftId 礼物id */ public static void CG_FRIEND_GIFT_GET(long giftId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_FRIEND_GIFT_GET); msgBody.PutLong(giftId); PlatformService.Send(msgBody); }
/** * 加入德州房间号 * @param roomId 房间id */ public static void CG_JOIN_TEXAS_ROOM_ID(long roomId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_JOIN_TEXAS_ROOM_ID); msgBody.PutLong(roomId); PlatformService.Send(msgBody); }
/** * 银行 取出 * @param outGold 玩家 将要从银行取出的筹码 */ public static void CG_BANK_OUT(long outGold) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_BANK_OUT); msgBody.PutLong(outGold); PlatformService.Send(msgBody); }
/** * 百家乐玩家信息 * @param playerId 玩家id */ public static void CG_HUMAN_BACCART(long playerId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_HUMAN_BACCART); msgBody.PutLong(playerId); PlatformService.Send(msgBody); }
/** * 客户端请求用户信息 * @param userId 用户id */ public static void CG_QUERY_PLAYER_INFO(long userId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_QUERY_PLAYER_INFO); msgBody.PutLong(userId); PlatformService.Send(msgBody); }
/** * 邀请朋友加入老虎机房间 * @param req_playerId 邀请的好友ID */ public static void CG_SLOT_ROOM_PLEASE(long req_playerId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_ROOM_PLEASE); msgBody.PutLong(req_playerId); PlatformService.Send(msgBody); }
/** * 百家乐补充筹码 * @param complement 补充数 */ public static void CG_BACCART_COMPLEMENT(long complement) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_BACCART_COMPLEMENT); msgBody.PutLong(complement); PlatformService.Send(msgBody); }
/** * 客户端删除好友请求 * @param friendId 好友id */ public static void CG_DELETE_FRIEND(long friendId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_DELETE_FRIEND); msgBody.PutLong(friendId); PlatformService.Send(msgBody); }
/** * 客户端请求添加好友 * @param playerId 玩家id */ public static void CG_REQUEST_FRIEND(long playerId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_REQUEST_FRIEND); msgBody.PutLong(playerId); PlatformService.Send(msgBody); }
/** * 进入好友房间 * @param friendId 好友ID */ public static void CG_ENTER_FRIENDS_ROOM(long friendId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_ENTER_FRIENDS_ROOM); msgBody.PutLong(friendId); PlatformService.Send(msgBody); }
/** * 银行 存入 * @param storeGold 玩家 将要存入银行的筹码 */ public static void CG_BANK_STORE(long storeGold) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_BANK_STORE); msgBody.PutLong(storeGold); PlatformService.Send(msgBody); }
/** * 获取俱乐部信息 * @param playerId 玩家id */ public static void CG_CLUB_INFO_GET(long playerId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_CLUB_INFO_GET); msgBody.PutLong(playerId); PlatformService.Send(msgBody); }
/** * 验证订单mycard * @param orderId 订单号 */ public static void CG_VALIDATE_ORDER_MYCARD(long orderId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_VALIDATE_ORDER_MYCARD); msgBody.PutLong(orderId); PlatformService.Send(msgBody); }
/** * 获取成就数据 * @param roleId 角色ID */ public static void CG_ACH_INFO(long roleId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_ACH_INFO); msgBody.PutLong(roleId); PlatformService.Send(msgBody); }
/** * 授权 * @param playerId 玩家id * @param opType 类型 0 降职 1 升职 */ public static void CG_CLUB_PROMATE(long playerId, int opType) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_CLUB_PROMATE); msgBody.PutLong(playerId); msgBody.PutInt(opType); PlatformService.Send(msgBody); }
/** * 发送互动道具 * @param itemId 互动道具id * @param playerId 玩家id */ public static void CG_SEND_INTERACTIVE_ITEM(int itemId, long playerId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SEND_INTERACTIVE_ITEM); msgBody.PutInt(itemId); msgBody.PutLong(playerId); PlatformService.Send(msgBody); }
/** * 德州加入vip房间 * @param vipId vipId * @param password 密码 */ public static void CG_JOIN_TEXAS_VIP(long vipId, string password) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_JOIN_TEXAS_VIP); msgBody.PutLong(vipId); msgBody.PutString(password); PlatformService.Send(msgBody); }
/** * 客户端处理好友请求 * @param playerId 请求id * @param result 处理结果 */ public static void CG_APPLY_FRIEND(long playerId, int result) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_APPLY_FRIEND); msgBody.PutLong(playerId); msgBody.PutInt(result); PlatformService.Send(msgBody); }
/** * 用户领取活动奖励 * @param activityId 活动id * @param indexId 具体小条件Id数组的索引下标 */ public static void CG_GET_ACTIVITY_REWARD(long activityId, int indexId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_GET_ACTIVITY_REWARD); msgBody.PutLong(activityId); msgBody.PutInt(indexId); PlatformService.Send(msgBody); }
/** * 验证订单亚马逊 * @param orderId 订单号 * @param receiptId 收据ID * @param userId Amazon客户的 ID */ public static void CG_ORDER_AMAZON(long orderId, string receiptId, string userId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_ORDER_AMAZON); msgBody.PutLong(orderId); msgBody.PutString(receiptId); msgBody.PutString(userId); PlatformService.Send(msgBody); }
/** * 聊天 * @param channel 频道 * @param destRoleUUID 接收玩家id * @param content 内容 */ public static void CG_CHAT_MSG(int channel, long destRoleUUID, string content) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_CHAT_MSG); msgBody.PutInt(channel); msgBody.PutLong(destRoleUUID); msgBody.PutString(content); PlatformService.Send(msgBody); }
/** * 老虎机房间发礼物 * @param giftId 礼物ID * @param send_type 发送类型 0 个人 1 全体 * @param rece_playerId 接收者ID在发送类型是0的时候有效果 */ public static void CG_SLOT_ROOM_GIFT(int giftId, int send_type, long rece_playerId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_ROOM_GIFT); msgBody.PutInt(giftId); msgBody.PutInt(send_type); msgBody.PutLong(rece_playerId); PlatformService.Send(msgBody); }
/** * 发送礼物 * @param itemType 发送什么类型的道具(2:色钟,3:红包,4:礼物) * @param toPlayerId 发给谁 * @param itemId 礼物ID * @param number 礼物数量 */ public static void CG_BAZOO_SEND_GIFT(int itemType, long toPlayerId, int itemId, int number) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_BAZOO_SEND_GIFT); msgBody.PutInt(itemType); msgBody.PutLong(toPlayerId); msgBody.PutInt(itemId); msgBody.PutInt(number); PlatformService.Send(msgBody); }
/** * 验证订单MOL * @param orderId 订单号 * @param currencyCode 币种 * @param amount 单位是分 * @param paymentId MOL订单 * @param virtualCurrencyAmount 发放的游戏币PID为-1的时候有效 */ public static void CG_VALIDATE_ORDER_MOL(long orderId, string currencyCode, int amount, string paymentId, string virtualCurrencyAmount) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_VALIDATE_ORDER_MOL); msgBody.PutLong(orderId); msgBody.PutString(currencyCode); msgBody.PutInt(amount); msgBody.PutString(paymentId); msgBody.PutString(virtualCurrencyAmount); PlatformService.Send(msgBody); }
/** * 客户端请求删除 发送邮件 * @param mailIdList 邮件Id列表 */ public static void CG_DELETE_SEND_MAIL(ArrayList mailIdList) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_DELETE_SEND_MAIL); int i; msgBody.PutShort((short)mailIdList.Count); for (i = 0; i < mailIdList.Count; i++) { msgBody.PutLong((long)mailIdList[i]); } PlatformService.Send(msgBody); }