public override void Execute(Level level) { if (level.GetAccountPrivileges() >= GetRequiredAccountPrivileges()) { if (m_vArgs.Length >= 2) { try { var id = Convert.ToInt64(m_vArgs[1]); var l = ResourcesManager.GetPlayer(id); if (ResourcesManager.IsPlayerOnline(l)) { var p = new OutOfSyncMessage(l.GetClient()); PacketManager.ProcessOutgoingPacket(p); } else { Debugger.WriteLine("Kick failed: id " + id + " not found"); } } catch (Exception ex) { Debugger.WriteLine("Kick failed with error: " + ex); } } } else { SendCommandFailedMessage(level.GetClient()); } }
public override void Execute(Level level) { if (level.GetPlayerAvatar().GetId() != null) { var id = level.GetPlayerAvatar().GetId(); var l = ResourcesManager.GetPlayer(id); if (l != null) { using (var sr = new StreamReader(@"gamefiles/default/home.json")) { level.SetHome(sr.ReadToEnd()); } var p = new OutOfSyncMessage(l.GetClient()); PacketManager.ProcessOutgoingPacket(p); } else { MainWindow.RemoteWindow.WriteConsoleDebug("ResetPlayer failed: id " + id + " not found", (int)MainWindow.level.DEBUGLOG); } } else { SendCommandFailedMessage(level.GetClient()); } }
public override void Execute(Level level) { if (level.GetAccountPrivileges() >= GetRequiredAccountPrivileges()) { if (m_vArgs.Length >= 1) { try { var id = Convert.ToInt64(m_vArgs[1]); var l = ResourcesManager.GetPlayer(id); if (l != null) { if (l.GetAccountPrivileges() < level.GetAccountPrivileges()) { //l.BanIP(); l.SetAccountStatus(99); l.SetAccountPrivileges(0); if (ResourcesManager.IsPlayerOnline(l)) { var p = new OutOfSyncMessage(l.GetClient()); PacketManager.ProcessOutgoingPacket(p); } //ObjectManager.LoadBannedIPs(); } else { Debugger.WriteLine("Ban IP failed: insufficient privileges"); } } else { Debugger.WriteLine("Ban IP failed: id " + id + " not found"); } } catch (Exception ex) { Debugger.WriteLine("Ban IP failed with error: " + ex); } } else { SendCommandFailedMessage(level.GetClient()); } } }
private void CheckChecksum(int clientChecksum) { LogicJSONObject debugJSON = new LogicJSONObject(); ChecksumHelper checksum = this.m_logicGameMode.CalculateChecksum(debugJSON, EnvironmentSettings.Settings.ContentValidationModeEnabled); if (checksum.GetChecksum() != clientChecksum) { OutOfSyncMessage outOfSyncMessage = new OutOfSyncMessage(); outOfSyncMessage.SetSubTick(this.m_logicGameMode.GetLevel().GetLogicTime().GetTick()); outOfSyncMessage.SetClientChecksum(clientChecksum); outOfSyncMessage.SetServerChecksum(checksum.GetChecksum()); outOfSyncMessage.SetDebugJSON(debugJSON); this.m_session.SendPiranhaMessage(outOfSyncMessage, 1); this.m_shouldDestruct = true; } }
public static void CommandRead(string cmd) { if (cmd == null) { if (ConfUCS.IsConsoleMode) { ManageConsole(); } } try { switch (cmd.ToLower()) { case "/help": Console.WriteLine("/start <-- Start the server"); Console.WriteLine("/ban <PlayerID> <-- Ban a client"); // Console.WriteLine("/banip <PlayerID> <-- Ban a client by IP"); Console.WriteLine("/unban <PlayerID> <-- Unban a client"); // Console.WriteLine("/unbanip <PlayerID> <-- Unban a client"); // Console.WriteLine("/tempban <PlayerID> <Seconds> <-- Temporary ban a client"); // Console.WriteLine("/tempbanip <PlayerID> <Seconds> <-- Temporary ban a client by IP"); Console.WriteLine("/kick <PlayerID> <-- Kick a client from the server"); // Console.WriteLine("/mute <PlayerID> <-- Mute a client"); // Console.WriteLine("/unmute <PlayerID> <-- Unmute a client"); // Console.WriteLine("/setlevel <PlayerID> <Level> <-- Set a level for a player"); Console.WriteLine("/update <-- Check if update is available"); // Console.WriteLine("/say <Text> <-- Send a text to all"); // Console.WriteLine("/sayplayer <PlayerID> <Text> <-- Send a text to a player"); Console.WriteLine("/stop or /shutdown <-- Stop the server and save data"); Console.WriteLine("/forcestop <-- Force stop the server"); Console.WriteLine("/restart <-- Save data and then restart"); Console.WriteLine("/send sysinfo <-- Send server info to all players"); Console.WriteLine("/status <-- Get server status"); Console.WriteLine("/switch <-- Switch to GUI/Console mode"); break; case "/start": if (!ConfUCS.IsServerOnline) { ConsoleThread CT = new ConsoleThread(); CT.Start(); } else { Console.WriteLine("Server already online!"); } break; case "/stop": case "/shutdown": Console.WriteLine("Shutting down... Saving all data, wait."); foreach (var onlinePlayer in ResourcesManager.GetOnlinePlayers()) { var p = new ShutdownStartedMessage(onlinePlayer.GetClient()); p.SetCode(5); PacketManager.ProcessOutgoingPacket(p); } ConsoleManage.FreeConsole(); Environment.Exit(0); break; case "/forcestop": Console.WriteLine("Force shutting down... All progress not saved will be lost!"); Process.GetCurrentProcess().Kill(); break; case "/uptime": Console.WriteLine("Up time: " + ControlTimer.ElapsedTime); break; case "/restart": Console.WriteLine("System Restarting...."); var mail = new AllianceMailStreamEntry(); mail.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds); mail.SetSenderId(0); mail.SetSenderAvatarId(0); mail.SetSenderName("System Manager"); mail.SetIsNew(0); mail.SetAllianceId(0); mail.SetAllianceBadgeData(0); mail.SetAllianceName("Legendary Administrator"); mail.SetMessage("System is about to restart in a few moments."); mail.SetSenderLevel(500); mail.SetSenderLeagueId(22); foreach (var onlinePlayer in ResourcesManager.GetOnlinePlayers()) { var pm = new GlobalChatLineMessage(onlinePlayer.GetClient()); var ps = new ShutdownStartedMessage(onlinePlayer.GetClient()); var p = new AvatarStreamEntryMessage(onlinePlayer.GetClient()); ps.SetCode(5); p.SetAvatarStreamEntry(mail); pm.SetChatMessage("System is about to restart in a few moments."); pm.SetPlayerId(0); pm.SetLeagueId(22); pm.SetPlayerName("System Manager"); PacketManager.ProcessOutgoingPacket(p); PacketManager.ProcessOutgoingPacket(ps); PacketManager.ProcessOutgoingPacket(pm); } Console.WriteLine("Saving all data..."); foreach (var l in ResourcesManager.GetOnlinePlayers()) { //DatabaseManager.Singelton.Save(l); } Console.WriteLine("Restarting now"); Process.Start(Application.ResourceAssembly.Location); Process.GetCurrentProcess().Kill(); break; case "/clear": Console.WriteLine("Console cleared"); if (ConfUCS.IsConsoleMode) { Console.Clear(); } else { MainWindow.RemoteWindow.RTB_Console.Clear(); } break; case "/status": Console.WriteLine("Server IP: " + ConfUCS.GetIP() + " on port 9339"); Console.WriteLine("IP Address (public): " + new WebClient().DownloadString("http://bot.whatismyipaddress.com/")); Console.WriteLine("Online Player: " + ResourcesManager.GetOnlinePlayers().Count); Console.WriteLine("Connected Player: " + ResourcesManager.GetConnectedClients().Count); Console.WriteLine("Starting Gold: " + int.Parse(ConfigurationManager.AppSettings["StartingGold"])); Console.WriteLine("Starting Elixir: " + int.Parse(ConfigurationManager.AppSettings["StartingElixir"])); Console.WriteLine("Starting Dark Elixir: " + int.Parse(ConfigurationManager.AppSettings["StartingDarkElixir"])); Console.WriteLine("Starting Gems: " + int.Parse(ConfigurationManager.AppSettings["StartingGems"])); Console.WriteLine("CoC Version: " + ConfigurationManager.AppSettings["ClientVersion"]); if (Convert.ToBoolean(ConfigurationManager.AppSettings["useCustomPatch"])) { Console.WriteLine("Patch: Active"); Console.WriteLine("Patching Server: " + ConfigurationManager.AppSettings["patchingServer"]); } else { Console.WriteLine("Patch: Disable"); } if (Convert.ToBoolean(ConfigurationManager.AppSettings["maintenanceMode"])) { Console.WriteLine("Maintance Mode: Active"); Console.WriteLine("Maintance time: " + Convert.ToInt32(ConfigurationManager.AppSettings["maintenanceTimeleft"]) + " Seconds"); } else { Console.WriteLine("Maintance Mode: Disable"); } break; case "/send sysinfo": Console.WriteLine("Server Status is now sent to all online players"); var mail1 = new AllianceMailStreamEntry(); mail1.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds); mail1.SetSenderId(0); mail1.SetSenderAvatarId(0); mail1.SetSenderName("System Manager"); mail1.SetIsNew(0); mail1.SetAllianceId(0); mail1.SetAllianceBadgeData(0); mail1.SetAllianceName("Legendary Administrator"); mail1.SetMessage("Latest Server Status:\nConnected Players:" + ResourcesManager.GetConnectedClients().Count + "\nIn Memory Alliances:" + ObjectManager.GetInMemoryAlliances().Count + "\nIn Memory Levels:" + ResourcesManager.GetInMemoryLevels().Count); mail1.SetSenderLeagueId(22); mail1.SetSenderLevel(500); foreach (var onlinePlayer in ResourcesManager.GetOnlinePlayers()) { var p = new AvatarStreamEntryMessage(onlinePlayer.GetClient()); var pm = new GlobalChatLineMessage(onlinePlayer.GetClient()); pm.SetChatMessage("Our current Server Status is now sent at your mailbox!"); pm.SetPlayerId(0); pm.SetLeagueId(22); pm.SetPlayerName("System Manager"); p.SetAvatarStreamEntry(mail1); PacketManager.ProcessOutgoingPacket(p); PacketManager.ProcessOutgoingPacket(pm); } break; case "/update": UpdateChecker.Check(); break; case "/kick": var CommGet = cmd.Split(' '); if (CommGet.Length >= 2) { try { var id = Convert.ToInt64(CommGet[1]); var l = ResourcesManager.GetPlayer(id); if (ResourcesManager.IsPlayerOnline(l)) { ResourcesManager.LogPlayerOut(l); var p = new OutOfSyncMessage(l.GetClient()); PacketManager.ProcessOutgoingPacket(p); } else { Console.WriteLine("Kick failed: id " + id + " not found"); } } catch (FormatException) { Console.WriteLine("The given id is not a valid number"); } catch (Exception ex) { Console.WriteLine("Kick failed with error: " + ex); } } else { Console.WriteLine("Not enough arguments"); } break; case "/ban": var CommGet1 = cmd.Split(' '); if (CommGet1.Length >= 2) { try { var id = Convert.ToInt64(CommGet1[1]); var l = ResourcesManager.GetPlayer(id); if (l != null) { l.SetAccountStatus(99); l.SetAccountPrivileges(0); if (ResourcesManager.IsPlayerOnline(l)) { var p = new OutOfSyncMessage(l.GetClient()); PacketManager.ProcessOutgoingPacket(p); } } else { Console.WriteLine("Ban failed: id " + id + " not found"); } } catch (FormatException) { Console.WriteLine("The given id is not a valid number"); } catch (Exception ex) { Console.WriteLine("Ban failed with error: " + ex); } } else { Console.WriteLine("Not enough arguments"); } break; case "/unban": var CommGet2 = cmd.Split(' '); if (CommGet2.Length >= 2) { try { var id = Convert.ToInt64(CommGet2[1]); var l = ResourcesManager.GetPlayer(id); if (l != null) { l.SetAccountStatus(0); } else { Console.WriteLine("Unban failed: id " + id + " not found"); } } catch (FormatException) { Console.WriteLine("The given id is not a valid number"); } catch (Exception ex) { Console.WriteLine("Unban failed with error: " + ex); } } else { Console.WriteLine("Not enough arguments"); } break; case "/switch": if (ConfUCS.IsConsoleFirst) { Console.WriteLine("Sorry, you need to launch UCS in GUI mode first."); } else { if (ConfUCS.IsConsoleMode) { ConfUCS.IsConsoleMode = false; ConsoleManage.HideConsole(); InterfaceThread.Start(); Console.WriteLine("Switched to GUI"); ControlTimer.SwitchTimer(); } else { ConfUCS.IsConsoleMode = true; ConsoleManage.ShowConsole(); Console.SetOut(AllocateConsole.StandardConsole); MainWindow.RemoteWindow.Hide(); Console.Title = ConfUCS.UnivTitle; Console.WriteLine("Switched to Console"); ControlTimer.SwitchTimer(); ManageConsole(); } } break; default: Console.WriteLine("Unknown command. Type \"/help\" for a list containing all available commands."); break; } } catch (Exception) { Console.WriteLine("Something wrong happens..."); //throw; } //else if (cmd.ToLower().StartsWith("/mute")) //{ // var CommGet = cmd.Split(' '); // if (CommGet.Length >= 2) // { // try // { // var id = Convert.ToInt64(CommGet[1]); // var l = ResourcesManager.GetPlayer(id); // if (ResourcesManager.IsPlayerOnline(l)) // { // var p = new BanChatTrigger(l.GetClient()); // p.SetCode(999999999); // PacketManager.ProcessOutgoingPacket(p); // } // else // { // Console.WriteLineDebug("Chat Mute failed: id " + id + " not found", CoreWriter.level.DEBUGLOG); // } // } // catch (FormatException) // { // Console.WriteLineDebug("The given id is not a valid number", CoreWriter.level.DEBUGFATAL); // } // catch (Exception ex) // { // Console.WriteLineDebug("Chat Mute failed with error: " + ex, CoreWriter.level.DEBUGFATAL); // } // } // else Console.WriteLineDebug("Not enough arguments", CoreWriter.level.DEBUGFATAL); //} if (ConfUCS.IsConsoleMode) { ManageConsole(); } }
public override PiranhaMessage CreateMessageByType(int type) { PiranhaMessage message = null; if (type < 20000) { switch (type) { case ClientCryptoErrorMessage.MESSAGE_TYPE: { message = new ClientCryptoErrorMessage(); break; } case ClientHelloMessage.MESSAGE_TYPE: { message = new ClientHelloMessage(); break; } case LoginMessage.MESSAGE_TYPE: { message = new LoginMessage(); break; } case KeepAliveMessage.MESSAGE_TYPE: { message = new KeepAliveMessage(); break; } case SetDeviceTokenMessage.MESSAGE_TYPE: { message = new SetDeviceTokenMessage(); break; } case ResetAccountMessage.MESSAGE_TYPE: { message = new ResetAccountMessage(); break; } case ReportUserMessage.MESSAGE_TYPE: { message = new ReportUserMessage(); break; } case AccountSwitchedMessage.MESSAGE_TYPE: { message = new AccountSwitchedMessage(); break; } case UnlockAccountMessage.MESSAGE_TYPE: { message = new UnlockAccountMessage(); break; } case AppleBillingRequestMessage.MESSAGE_TYPE: { message = new AppleBillingRequestMessage(); break; } case ChangeAvatarNameMessage.MESSAGE_TYPE: { message = new ChangeAvatarNameMessage(); break; } case AcceptFriendMessage.MESSAGE_TYPE: { message = new AcceptFriendMessage(); break; } case AddFriendMessage.MESSAGE_TYPE: { message = new AddFriendMessage(); break; } case AskForFriendListMessage.MESSAGE_TYPE: { message = new AskForFriendListMessage(); break; } case RemoveFriendMessage.MESSAGE_TYPE: { message = new RemoveFriendMessage(); break; } case StartFriendLiveSpectateMessage.MESSAGE_TYPE: { message = new StartFriendLiveSpectateMessage(); break; } case InboxOpenedMessage.MESSAGE_TYPE: { message = new InboxOpenedMessage(); break; } case GoHomeMessage.MESSAGE_TYPE: { message = new GoHomeMessage(); break; } case EndClientTurnMessage.MESSAGE_TYPE: { message = new EndClientTurnMessage(); break; } case CancelMatchmakingMessage.MESSAGE_TYPE: { message = new CancelMatchmakingMessage(); break; } case AttackHomeMessage.MESSAGE_TYPE: { message = new AttackHomeMessage(); break; } case StartFriendlyChallengeSpectateMessage.MESSAGE_TYPE: { message = new StartFriendlyChallengeSpectateMessage(); break; } case ScoutFriendlyBattleMessage.MESSAGE_TYPE: { message = new ScoutFriendlyBattleMessage(); break; } case VisitHomeMessage.MESSAGE_TYPE: { message = new VisitHomeMessage(); break; } case HomeBattleReplayMessage.MESSAGE_TYPE: { message = new HomeBattleReplayMessage(); break; } case AttackMatchedHomeMessage.MESSAGE_TYPE: { message = new AttackMatchedHomeMessage(); break; } case AcceptFriendlyBattleMessage.MESSAGE_TYPE: { message = new AcceptFriendlyBattleMessage(); break; } case CancelChallengeMessage.MESSAGE_TYPE: { message = new CancelChallengeMessage(); break; } case AttackNpcMessage.MESSAGE_TYPE: { message = new AttackNpcMessage(); break; } case DuelNpcMessage.MESSAGE_TYPE: { message = new DuelNpcMessage(); break; } case BindGoogleServiceAccountMessage.MESSAGE_TYPE: { message = new BindGoogleServiceAccountMessage(); break; } case BindFacebookAccountMessage.MESSAGE_TYPE: { message = new BindFacebookAccountMessage(); break; } case CreateAllianceMessage.MESSAGE_TYPE: { message = new CreateAllianceMessage(); break; } case AskForAllianceDataMessage.MESSAGE_TYPE: { message = new AskForAllianceDataMessage(); break; } case AskForJoinableAlliancesListMessage.MESSAGE_TYPE: { message = new AskForJoinableAlliancesListMessage(); break; } case JoinAllianceMessage.MESSAGE_TYPE: { message = new JoinAllianceMessage(); break; } case ChangeAllianceMemberRoleMessage.MESSAGE_TYPE: { message = new ChangeAllianceMemberRoleMessage(); break; } case LeaveAllianceMessage.MESSAGE_TYPE: { message = new LeaveAllianceMessage(); break; } case DonateAllianceUnitMessage.MESSAGE_TYPE: { message = new DonateAllianceUnitMessage(); break; } case ChatToAllianceStreamMessage.MESSAGE_TYPE: { message = new ChatToAllianceStreamMessage(); break; } case ChangeAllianceSettingsMessage.MESSAGE_TYPE: { message = new ChangeAllianceSettingsMessage(); break; } case RequestJoinAllianceMessage.MESSAGE_TYPE: { message = new RequestJoinAllianceMessage(); break; } case RespondToAllianceJoinRequestMessage.MESSAGE_TYPE: { message = new RespondToAllianceJoinRequestMessage(); break; } case SendAllianceInvitationMessage.MESSAGE_TYPE: { message = new SendAllianceInvitationMessage(); break; } case JoinAllianceUsingInvitationMessage.MESSAGE_TYPE: { message = new JoinAllianceUsingInvitationMessage(); break; } case SearchAlliancesMessage.MESSAGE_TYPE: { message = new SearchAlliancesMessage(); break; } case AskForAvatarProfileMessage.MESSAGE_TYPE: { message = new AskForAvatarProfileMessage(); break; } case AskForAllianceBookmarksFullDataMessage.MESSAGE_TYPE: { message = new AskForAllianceBookmarksFullDataMessage(); break; } case AddAllianceBookmarkMessage.MESSAGE_TYPE: { message = new AddAllianceBookmarkMessage(); break; } case RemoveAllianceBookmarkMessage.MESSAGE_TYPE: { message = new RemoveAllianceBookmarkMessage(); break; } case AskForAllianceRankingListMessage.MESSAGE_TYPE: { message = new AskForAllianceRankingListMessage(); break; } case AskForAvatarRankingListMessage.MESSAGE_TYPE: { message = new AskForAvatarRankingListMessage(); break; } case AskForAvatarLocalRankingListMessage.MESSAGE_TYPE: { message = new AskForAvatarLocalRankingListMessage(); break; } case AskForAvatarLastSeasonRankingListMessage.MESSAGE_TYPE: { message = new AskForAvatarLastSeasonRankingListMessage(); break; } case AskForAvatarDuelLastSeasonRankingListMessage.MESSAGE_TYPE: { message = new AskForAvatarDuelLastSeasonRankingListMessage(); break; } case RemoveAvatarStreamEntryMessage.MESSAGE_TYPE: { message = new RemoveAvatarStreamEntryMessage(); break; } case AskForLeagueMemberListMessage.MESSAGE_TYPE: { message = new AskForLeagueMemberListMessage(); break; } case BattleEndClientTurnMessage.MESSAGE_TYPE: { message = new BattleEndClientTurnMessage(); break; } case AvatarNameCheckRequestMessage.MESSAGE_TYPE: { message = new AvatarNameCheckRequestMessage(); break; } case SendGlobalChatLineMessage.MESSAGE_TYPE: { message = new SendGlobalChatLineMessage(); break; } case Village2AttackStartSpectateMessage.MESSAGE_TYPE: { message = new Village2AttackStartSpectateMessage(); break; } } } else { switch (type) { case SetEncryptionMessage.MESSAGE_TYPE: { message = new ExtendedSetEncryptionMessage(); break; } case ServerHelloMessage.MESSAGE_TYPE: { message = new ServerHelloMessage(); break; } case LoginFailedMessage.MESSAGE_TYPE: { message = new LoginFailedMessage(); break; } case LoginOkMessage.MESSAGE_TYPE: { message = new LoginOkMessage(); break; } case FriendListMessage.MESSAGE_TYPE: { message = new FriendListMessage(); break; } case FriendListUpdateMessage.MESSAGE_TYPE: { message = new FriendListUpdateMessage(); break; } case KeepAliveServerMessage.MESSAGE_TYPE: { message = new KeepAliveServerMessage(); break; } case AddFriendErrorMessage.MESSAGE_TYPE: { message = new AddFriendErrorMessage(); break; } case ReportUserStatusMessage.MESSAGE_TYPE: { message = new ReportUserStatusMessage(); break; } case UnlockAccountOkMessage.MESSAGE_TYPE: { message = new UnlockAccountOkMessage(); break; } case UnlockAccountFailedMessage.MESSAGE_TYPE: { message = new UnlockAccountFailedMessage(); break; } case AppleBillingProcessedByServerMessage.MESSAGE_TYPE: { message = new AppleBillingProcessedByServerMessage(); break; } case ShutdownStartedMessage.MESSAGE_TYPE: { message = new ShutdownStartedMessage(); break; } case PersonalBreakStartedMessage.MESSAGE_TYPE: { message = new PersonalBreakStartedMessage(); break; } case FacebookAccountBoundMessage.MESSAGE_TYPE: { message = new FacebookAccountBoundMessage(); break; } case AvatarNameChangeFailedMessage.MESSAGE_TYPE: { message = new AvatarNameChangeFailedMessage(); break; } case AvatarOnlineStatusUpdated.MESSAGE_TYPE: { message = new AvatarOnlineStatusUpdated(); break; } case AvatarOnlineStatusListMessage.MESSAGE_TYPE: { message = new AvatarOnlineStatusListMessage(); break; } case AllianceOnlineStatusUpdatedMessage.MESSAGE_TYPE: { message = new AllianceOnlineStatusUpdatedMessage(); break; } case GoogleServiceAccountBoundMessage.MESSAGE_TYPE: { message = new GoogleServiceAccountBoundMessage(); break; } case GoogleServiceAccountAlreadyBoundMessage.MESSAGE_TYPE: { message = new GoogleServiceAccountAlreadyBoundMessage(); break; } case AvatarNameCheckResponseMessage.MESSAGE_TYPE: { message = new AvatarNameCheckResponseMessage(); break; } case AcceptFriendErrorMessage.MESSAGE_TYPE: { message = new AcceptFriendErrorMessage(); break; } case OwnHomeDataMessage.MESSAGE_TYPE: { message = new OwnHomeDataMessage(); break; } case AttackHomeFailedMessage.MESSAGE_TYPE: { message = new AttackHomeFailedMessage(); break; } case OutOfSyncMessage.MESSAGE_TYPE: { message = new OutOfSyncMessage(); break; } case EnemyHomeDataMessage.MESSAGE_TYPE: { message = new EnemyHomeDataMessage(); break; } case AvailableServerCommandMessage.MESSAGE_TYPE: { message = new AvailableServerCommandMessage(); break; } case WaitingToGoHomeMessage.MESSAGE_TYPE: { message = new WaitingToGoHomeMessage(); break; } case VisitedHomeDataMessage.MESSAGE_TYPE: { message = new VisitedHomeDataMessage(); break; } case HomeBattleReplayDataMessage.MESSAGE_TYPE: { message = new HomeBattleReplayDataMessage(); break; } case ServerErrorMessage.MESSAGE_TYPE: { message = new ServerErrorMessage(); break; } case HomeBattleReplayFailedMessage.MESSAGE_TYPE: { message = new HomeBattleReplayFailedMessage(); break; } case LiveReplayHeaderMessage.MESSAGE_TYPE: { message = new LiveReplayHeaderMessage(); break; } case LiveReplayDataMessage.MESSAGE_TYPE: { message = new LiveReplayDataMessage(); break; } case ChallengeFailedMessage.MESSAGE_TYPE: { message = new ChallengeFailedMessage(); break; } case VisitFailedMessage.MESSAGE_TYPE: { message = new VisitFailedMessage(); break; } case AttackSpectatorCountMessage.MESSAGE_TYPE: { message = new AttackSpectatorCountMessage(); break; } case LiveReplayEndMessage.MESSAGE_TYPE: { message = new LiveReplayEndMessage(); break; } case LiveReplayFailedMessage.MESSAGE_TYPE: { message = new LiveReplayFailedMessage(); break; } case NpcDataMessage.MESSAGE_TYPE: { message = new NpcDataMessage(); break; } case AllianceDataMessage.MESSAGE_TYPE: { message = new AllianceDataMessage(); break; } case AllianceJoinFailedMessage.MESSAGE_TYPE: { message = new AllianceJoinFailedMessage(); break; } case JoinableAllianceListMessage.MESSAGE_TYPE: { message = new JoinableAllianceListMessage(); break; } case AllianceListMessage.MESSAGE_TYPE: { message = new AllianceListMessage(); break; } case AllianceStreamMessage.MESSAGE_TYPE: { message = new AllianceStreamMessage(); break; } case AllianceStreamEntryMessage.MESSAGE_TYPE: { message = new AllianceStreamEntryMessage(); break; } case AllianceStreamEntryRemovedMessage.MESSAGE_TYPE: { message = new AllianceStreamEntryRemovedMessage(); break; } case AllianceJoinRequestOkMessage.MESSAGE_TYPE: { message = new AllianceJoinRequestOkMessage(); break; } case AllianceJoinRequestFailedMessage.MESSAGE_TYPE: { message = new AllianceJoinRequestFailedMessage(); break; } case AllianceInvitationSendFailedMessage.MESSAGE_TYPE: { message = new AllianceInvitationSendFailedMessage(); break; } case AllianceInvitationSentOkMessage.MESSAGE_TYPE: { message = new AllianceInvitationSentOkMessage(); break; } case AllianceFullEntryUpdateMessage.MESSAGE_TYPE: { message = new AllianceFullEntryUpdateMessage(); break; } case AllianceWarSearchDataMessage.MESSAGE_TYPE: { message = new AllianceWarSearchDataMessage(); break; } case AllianceWarDataMessage.MESSAGE_TYPE: { message = new AllianceWarDataMessage(); break; } case AllianceCreateFailedMessage.MESSAGE_TYPE: { message = new AllianceCreateFailedMessage(); break; } case AvatarProfileMessage.MESSAGE_TYPE: { message = new AvatarProfileMessage(); break; } case AllianceWarFullEntryMessage.MESSAGE_TYPE: { message = new AllianceWarFullEntryMessage(); break; } case AllianceWarDataFailedMessage.MESSAGE_TYPE: { message = new AllianceWarDataFailedMessage(); break; } case AllianceWarHistoryMessage.MESSAGE_TYPE: { message = new AllianceWarHistoryMessage(); break; } case AvatarProfileFailedMessage.MESSAGE_TYPE: { message = new AvatarProfileFailedMessage(); break; } case BookmarksListMessage.MESSAGE_TYPE: { message = new BookmarksListMessage(); break; } case AllianceBookmarksFullDataMessage.MESSAGE_TYPE: { message = new AllianceBookmarksFullDataMessage(); break; } case Village2AttackEntryListMessage.MESSAGE_TYPE: { message = new Village2AttackEntryListMessage(); break; } case Village2AttackEntryUpdateMessage.MESSAGE_TYPE: { message = new Village2AttackEntryUpdateMessage(); break; } case Village2AttackEntryAddedMessage.MESSAGE_TYPE: { message = new Village2AttackEntryAddedMessage(); break; } case Village2AttackEntryRemovedMessage.MESSAGE_TYPE: { message = new Village2AttackEntryRemovedMessage(); break; } case AllianceRankingListMessage.MESSAGE_TYPE: { message = new AllianceRankingListMessage(); break; } case AllianceLocalRankingListMessage.MESSAGE_TYPE: { message = new AllianceLocalRankingListMessage(); break; } case AvatarRankingListMessage.MESSAGE_TYPE: { message = new AvatarRankingListMessage(); break; } case AvatarLocalRankingListMessage.MESSAGE_TYPE: { message = new AvatarLocalRankingListMessage(); break; } case AvatarLastSeasonRankingListMessage.MESSAGE_TYPE: { message = new AvatarLastSeasonRankingListMessage(); break; } case AvatarDuelLocalRankingListMessage.MESSAGE_TYPE: { message = new AvatarDuelLocalRankingListMessage(); break; } case AvatarDuelLastSeasonRankingListMessage.MESSAGE_TYPE: { message = new AvatarDuelLastSeasonRankingListMessage(); break; } case AvatarDuelRankingListMessage.MESSAGE_TYPE: { message = new AvatarDuelRankingListMessage(); break; } case AvatarStreamMessage.MESSAGE_TYPE: { message = new AvatarStreamMessage(); break; } case AvatarStreamEntryMessage.MESSAGE_TYPE: { message = new AvatarStreamEntryMessage(); break; } case AvatarStreamEntryRemovedMessage.MESSAGE_TYPE: { message = new AvatarStreamEntryRemovedMessage(); break; } case LeagueMemberListMessage.MESSAGE_TYPE: { message = new LeagueMemberListMessage(); break; } case GlobalChatLineMessage.MESSAGE_TYPE: { message = new GlobalChatLineMessage(); break; } case AllianceWarEventMessage.MESSAGE_TYPE: { message = new AllianceWarEventMessage(); break; } case FriendlyScoutHomeDataMessage.MESSAGE_TYPE: { message = new FriendlyScoutHomeDataMessage(); break; } case Village2AttackAvatarDataMessage.MESSAGE_TYPE: { message = new Village2AttackAvatarDataMessage(); break; } case AttackEventMessage.MESSAGE_TYPE: { message = new AttackEventMessage(); break; } case TitanDisconnectedMessage.MESSAGE_TYPE: { message = new DisconnectedMessage(); break; } case CryptoErrorMessage.MESSAGE_TYPE: { message = new CryptoErrorMessage(); break; } } } return(message); }
public static void CommandRead(string cmd) { if (cmd == null) { if (ConfUCS.IsConsoleMode) { ManageConsole(); } } try { switch (cmd.ToLower()) { case "/help": Console.WriteLine("/start <-- Inicia el servidor"); Console.WriteLine("/ban <PlayerID> <-- Banear un jugador"); Console.WriteLine("/banip <PlayerID> <-- Banear un jugador mediante IP"); Console.WriteLine("/unban <PlayerID> <-- Unbanear un jugador"); Console.WriteLine("/unbanip <PlayerID> <-- Unbanear un jugador"); Console.WriteLine("/tempban <PlayerID> <Seconds> <-- Banea un jugador temporalmente"); Console.WriteLine("/tempbanip <PlayerID> <Seconds> <-- Banea temporalmente un jugador mediante IP"); Console.WriteLine("/kick <PlayerID> <-- Expulsa un jugador del servidor"); Console.WriteLine("/mute <PlayerID> <-- Silencia a un jugador"); Console.WriteLine("/unmute <PlayerID> <-- Quita silencio a jugador"); Console.WriteLine("/setlevel <PlayerID> <Level> <-- Fija un level a un jugador"); Console.WriteLine("/update <-- Comprueba si hay actualizaciónes disponibles"); Console.WriteLine("/say <Text> <-- Envia un mensaje a todos los jugadores"); Console.WriteLine("/sayplayer <PlayerID> <Text> <-- Envia un mensaje al jugador especificado"); Console.WriteLine("/stop or /shutdown <-- Detiene el servidor y guarda todos los datos"); Console.WriteLine("/forcestop <-- Fuerza el cierre del servidor !! ATENCION SE PIERDEN LOS DATOS!!"); Console.WriteLine("/restart <-- Guarda los datos y reinicia el servidor"); Console.WriteLine("/send sysinfo <-- Envia la información del servidor a los jugadores conectados"); Console.WriteLine("/status <-- Obtiene el estado el servidor"); Console.WriteLine("/uptime <-- Obtiene el tiempo activo del servidor"); Console.WriteLine("/switch <-- Cambiar modo GUI/Console"); Console.WriteLine("/clear <-- Limpia todos los mensajes de a consola"); break; case "/start": if (!ConfUCS.IsServerOnline) { ConsoleThread CT = new ConsoleThread(); CT.Start(); } else { Core.Debug.Write("El servidor esta activo!"); } break; case "/stop": case "/shutdown": Core.Debug.Write("Apagando servidor... Guardando datos, esperare..."); foreach (var onlinePlayer in ResourcesManager.GetOnlinePlayers()) { var p = new ShutdownStartedMessage(onlinePlayer.GetClient()); p.SetCode(5); p.Send(); } ConsoleManage.FreeConsole(); Environment.Exit(0); break; case "/forcestop": Core.Debug.Write("Terminado proceso del servidor... los ultimos datos se perderan!"); Process.GetCurrentProcess().Kill(); break; case "/uptime": Core.Debug.Write("Tiempo servidor iniciado: " + ControlTimer.ElapsedTime); break; case "/restart": Core.Debug.Write("Reiniciando servidor...."); var mail = new AllianceMailStreamEntry(); mail.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds); mail.SetSenderId(0); mail.SetSenderAvatarId(0); mail.SetSenderName("System Manager"); mail.SetIsNew(0); mail.SetAllianceId(0); mail.SetAllianceBadgeData(0); mail.SetAllianceName("JJBreaker Administrador"); mail.SetMessage("El servidor se reiniciará en breve."); mail.SetSenderLevel(500); mail.SetSenderLeagueId(22); foreach (var onlinePlayer in ResourcesManager.GetOnlinePlayers()) { var pm = new GlobalChatLineMessage(onlinePlayer.GetClient()); var ps = new ShutdownStartedMessage(onlinePlayer.GetClient()); var p = new AvatarStreamEntryMessage(onlinePlayer.GetClient()); ps.SetCode(5); p.SetAvatarStreamEntry(mail); pm.SetChatMessage("El servidor se reiniciará en breve."); pm.SetPlayerId(0); pm.SetLeagueId(22); pm.SetPlayerName("System Manager"); p.Send(); ps.Send(); pm.Send(); } Console.WriteLine("Guaradndo datos..."); DatabaseManager.Save(ResourcesManager.GetInMemoryLevels()); Console.WriteLine("Restarting now"); Process.Start(Application.ResourceAssembly.Location); Process.GetCurrentProcess().Kill(); break; case "/clear": Core.Debug.Write("Consola limpiada"); if (ConfUCS.IsConsoleMode) { Console.Clear(); } else { MainWindow.RemoteWindow.RTB_Console.Clear(); } break; case "/status": Console.WriteLine("Server IP: " + ConfUCS.GetIP() + " on port 9339"); Console.WriteLine("IP Address (public): " + new WebClient().DownloadString("http://bot.whatismyipaddress.com/")); Console.WriteLine("Online Player: " + ResourcesManager.GetOnlinePlayers().Count); Console.WriteLine("Connected Player: " + ResourcesManager.GetConnectedClients().Count); Console.WriteLine("Starting Gold: " + Settings.StartingGold); Console.WriteLine("Starting Gems: " + Settings.StartingGems); var versionData = FingerPrint.version.Split('.'); Console.WriteLine("CRS Version: " + versionData[0] + "." + versionData[1] + "." + versionData[2]); if (Convert.ToBoolean(Constants.Patching)) { Console.WriteLine("Patch: Active"); Console.WriteLine("Patching Server: " + Constants.PatchURL); } else { Console.WriteLine("Patch: Disable"); } if (Convert.ToBoolean(Settings.Maintenance)) { Console.WriteLine("Maintance Mode: Active"); Console.WriteLine("Maintance time: " + Convert.ToInt32(Settings.MaintenanceDuration) + " Seconds"); } else { Core.Debug.Write("Maintance Mode: Disable"); } break; case "/send sysinfo": Console.WriteLine("Server Status is now sent to all online players"); var mail1 = new AllianceMailStreamEntry(); mail1.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds); mail1.SetSenderId(0); mail1.SetSenderAvatarId(0); mail1.SetSenderName("System Manager"); mail1.SetIsNew(0); mail1.SetAllianceId(0); mail1.SetAllianceBadgeData(0); mail1.SetAllianceName("Legendary Administrator"); mail1.SetMessage("Latest Server Status:\nConnected Players:" + ResourcesManager.GetConnectedClients().Count + "\nIn Memory Alliances:" + ObjectManager.GetInMemoryAlliances().Count + "\nIn Memory Levels:" + ResourcesManager.GetInMemoryLevels().Count); mail1.SetSenderLeagueId(22); mail1.SetSenderLevel(500); foreach (var onlinePlayer in ResourcesManager.GetOnlinePlayers()) { var p = new AvatarStreamEntryMessage(onlinePlayer.GetClient()); var pm = new GlobalChatLineMessage(onlinePlayer.GetClient()); pm.SetChatMessage("Our current Server Status is now sent at your mailbox!"); pm.SetPlayerId(0); pm.SetLeagueId(22); pm.SetPlayerName("System Manager"); p.SetAvatarStreamEntry(mail1); p.Send(); pm.Send(); } break; case "/update": UpdateChecker.Check(); break; case "/kick": var CommGet = cmd.Split(' '); if (CommGet.Length >= 2) { try { var id = Convert.ToInt64(CommGet[1]); var l = ResourcesManager.GetPlayer(id); if (ResourcesManager.IsPlayerOnline(l)) { ResourcesManager.LogPlayerOut(l); var p = new OutOfSyncMessage(l.GetClient()); p.Send(); } else { Console.WriteLine("Kick failed: id " + id + " not found"); } } catch (FormatException) { Console.WriteLine("The given id is not a valid number"); } catch (Exception ex) { Console.WriteLine("Kick failed with error: " + ex); } } else { Console.WriteLine("Not enough arguments"); } break; case "/ban": var CommGet1 = cmd.Split(' '); if (CommGet1.Length >= 2) { try { var id = Convert.ToInt64(CommGet1[1]); var l = ResourcesManager.GetPlayer(id); if (l != null) { l.SetAccountStatus(99); l.SetAccountPrivileges(0); if (ResourcesManager.IsPlayerOnline(l)) { new OutOfSyncMessage(l.GetClient()).Send(); } } else { Console.WriteLine("Ban failed: id " + id + " not found"); } } catch (FormatException) { Console.WriteLine("The given id is not a valid number"); } catch (Exception ex) { Console.WriteLine("Ban failed with error: " + ex); } } else { Console.WriteLine("Not enough arguments"); } break; case "/unban": var CommGet2 = cmd.Split(' '); if (CommGet2.Length >= 2) { try { var id = Convert.ToInt64(CommGet2[1]); var l = ResourcesManager.GetPlayer(id); if (l != null) { l.SetAccountStatus(0); } else { Core.Debug.Write("Unban failed: id " + id + " not found"); } } catch (FormatException) { Core.Debug.Write("The given id is not a valid number"); } catch (Exception ex) { Core.Debug.Write("Unban failed with error: " + ex); } } else { Core.Debug.Write("Not enough arguments"); } break; case "/switch": if (ConfUCS.IsConsoleFirst) { Core.Debug.Write("Sorry, you need to launch UCS in GUI mode first."); } else { if (ConfUCS.IsConsoleMode) { ConfUCS.IsConsoleMode = false; ConsoleManage.HideConsole(); InterfaceThread.Start(); Core.Debug.Write("Switched to GUI"); ControlTimer.SwitchTimer(); } else { ConfUCS.IsConsoleMode = true; ConsoleManage.ShowConsole(); Console.SetOut(AllocateConsole.StandardConsole); MainWindow.RemoteWindow.Hide(); Console.Title = ConfUCS.UnivTitle; Core.Debug.Write("Switched to Console"); ControlTimer.SwitchTimer(); ManageConsole(); } } break; default: Core.Debug.Write("Unknown command ( " + cmd + " ). Type \"/help\" for a list containing all available commands."); break; } } catch (Exception) { Core.Debug.Write("Something wrong happens..."); // throw; } // else if (cmd.ToLower().StartsWith("/mute")) // { // var CommGet = cmd.Split(' '); // if (CommGet.Length >= 2) // { // try // { // var id = Convert.ToInt64(CommGet[1]); // var l = ResourcesManager.GetPlayer(id); // if (ResourcesManager.IsPlayerOnline(l)) // { // var p = new BanChatTrigger(l.GetClient()); // p.SetCode(999999999); // PacketManager.ProcessOutgoingPacket(p); // } // else // { // Console.WriteLineDebug("Chat Mute failed: id " + id + " not found", CoreWriter.level.DEBUGLOG); // } // } // catch (FormatException) // { // Console.WriteLineDebug("The given id is not a valid number", CoreWriter.level.DEBUGFATAL); // } // catch (Exception ex) // { // Console.WriteLineDebug("Chat Mute failed with error: " + ex, CoreWriter.level.DEBUGFATAL); // } // } // else Console.WriteLineDebug("Not enough arguments", CoreWriter.level.DEBUGFATAL); // } if (ConfUCS.IsConsoleMode) { ManageConsole(); } }
/// <summary> /// Creates a message by type. /// </summary> public override PiranhaMessage CreateMessageByType(int type) { PiranhaMessage message = null; if (type < 20000) { switch (type) { case 10100: { message = new ClientHelloMessage(); break; } case 10101: { message = new LoginMessage(); break; } case 10108: { message = new KeepAliveMessage(); break; } case 10113: { message = new SetDeviceTokenMessage(); break; } case 10116: { message = new ResetAccountMessage(); break; } case 10117: { message = new ReportUserMessage(); break; } case 10118: { message = new AccountSwitchedMessage(); break; } case 10150: { message = new AppleBillingRequestMessage(); break; } case 10212: { message = new ChangeAvatarNameMessage(); break; } case 14101: { message = new GoHomeMessage(); break; } case 14102: { message = new EndClientTurnMessage(); break; } case 14134: { message = new AttackNpcMessage(); break; } case 14262: { message = new BindGoogleServiceAccountMessage(); break; } case 14325: { message = new AskForAvatarProfileMessage(); break; } case 14715: { message = new SendGlobalChatLineMessage(); break; } } } else { switch (type) { case 20000: { message = new ExtendedSetEncryptionMessage(); break; } case 20100: { message = new ServerHelloMessage(); break; } case 20103: { message = new LoginFailedMessage(); break; } case 20104: { message = new LoginOkMessage(); break; } case 20108: { message = new KeepAliveServerMessage(); break; } case 20117: { message = new ReportUserStatusMessage(); break; } case 20151: { message = new AppleBillingProcessedByServerMessage(); break; } case 20161: { message = new ShutdownStartedMessage(); break; } case 20171: { message = new PersonalBreakStartedMessage(); break; } case 20261: { message = new GoogleServiceAccountBoundMessage(); break; } case 20262: { message = new GoogleServiceAccountAlreadyBoundMessage(); break; } case 24101: { message = new OwnHomeDataMessage(); break; } case 24104: { message = new OutOfSyncMessage(); break; } case 24111: { message = new AvailableServerCommand(); break; } case 24112: { message = new WaitingToGoHomeMessage(); break; } case 24115: { message = new ServerErrorMessage(); break; } case 24133: { message = new NpcDataMessage(); break; } case 24334: { message = new AvatarProfileMessage(); break; } case 24411: { message = new AvatarStreamMessage(); break; } case 24715: { message = new GlobalChatLineMessage(); break; } } } return(message); }
private void HandleOutOfSyncMessage(OutOfSyncMessage message) { Session.BroadCastOutOfSyncResponse(Session.Document.CurrentText); }