public void StopReceive() { Idle_Stop(); GamePlay_Stop(); Status_Stop(); OsuModel = null; }
public FpsDxLayer(D2D.RenderTarget renderTarget, DxLoadObject settings, OsuModel osuModel) : base(renderTarget, settings, osuModel) { _whiteBrush = new D2D.SolidColorBrush(RenderTarget, new Mathe.RawColor4(1, 1, 1, 1)); _textFormat = new DW.TextFormat(_factoryWrite, "Microsoft YaHei", 12); _bufferSw = new Stopwatch(); _bufferSw.Start(); }
public void StartReceive() { OsuModel = new OsuModel(); Status_Start(); Idle_Start(); GamePlay_Start(); }
public BgDxLayer(D2D.RenderTarget renderTarget, DxLoadObject settings, OsuModel osuModel) : base(renderTarget, settings, osuModel) { _status = OsuModel.Status; string defName = "default.png"; string covName = "cover.png"; var defBgPath = Path.Combine(OsuLivePlayerPlugin.GeneralConfig.WorkPath, defName); var covBgPath = Path.Combine(OsuLivePlayerPlugin.GeneralConfig.WorkPath, covName); if (File.Exists(defBgPath)) { _defaultBg = renderTarget.LoadBitmap(defBgPath); } else { LogUtil.LogError($"Can not find \"{defName}\""); } if (File.Exists(covBgPath)) { _coverBg = renderTarget.LoadBitmap(covBgPath); } else { LogUtil.LogError($"Can not find \"{covName}\""); } var size = Settings.Render.WindowSize; _windowRect = new Mathe.RawRectangleF(0, 0, size.Width, size.Height); }
public TestLayer(D2D.RenderTarget renderTarget, DxLoadObject settings, OsuModel osuModel) : base(renderTarget, settings, osuModel) { string ok = "影翔鼓舞 - Oriental Blossom"; var font = new Gdip.Font("等线", 25, Gdip.FontStyle.Bold); var brush = new Gdip.SolidBrush(Gdip.Color.White); D2D.Bitmap[] bmps = StringUtil.GetCharsBitmap(ok, font, brush).Select(renderTarget.LoadBitmap).ToArray(); _titleObjs = new StringObject[ok.Length]; for (var i = 0; i < _titleObjs.Length; i++) { _titleObjs[i] = new StringObject(RenderTarget, bmps[i], Origin.TopLeft, new Mathe.RawPoint(0, 0)); } }
public static void CreateDirectXForm(DxLoadObject obj, OsuModel osuModel) { try { if (_dxForm != null && !_dxForm.IsDisposed) { return; } _dxForm = new DxRenderForm(obj, osuModel); Task.Run(() => { Application.Run(_dxForm); }); } catch (Exception e) { LogUtil.LogError(e.ToString()); } }
public SongInfoDxLayer(D2D.RenderTarget renderTarget, DxLoadObject settings, OsuModel osuModel) : base(renderTarget, settings, osuModel) { FileInfo eastInfo = new FileInfo(Path.Combine(OsuLivePlayerPlugin.GeneralConfig.WorkPath, "df-gokubutokaisho-w12.ttc")); FileInfo westInfo = new FileInfo(Path.Combine(OsuLivePlayerPlugin.GeneralConfig.WorkPath, "MOD20.ttf")); if (!eastInfo.Exists) { _easternF = new Gdip.FontFamily("等线"); } else { PrivateFontCollection pfc = new PrivateFontCollection(); pfc.AddFontFile(eastInfo.FullName); _easternF = pfc.Families[0]; LogUtil.LogInfo($"Eastern family was {(_easternF != null ? "ok" : "not found")}"); } if (!westInfo.Exists) { _westernF = new Gdip.FontFamily("等线"); } else { PrivateFontCollection pfc = new PrivateFontCollection(); pfc.AddFontFile(westInfo.FullName); _westernF = pfc.Families[0]; LogUtil.LogInfo($"Western family was {(_westernF != null ? "ok" : "not found")}"); } _eTFont = new Gdip.Font(_easternF, 25); _wTFont = new Gdip.Font(_westernF, 25); _eAFont = new Gdip.Font(_easternF, 20); _wAFont = new Gdip.Font(_westernF, 20); _wBrush = new Gdip.SolidBrush(Gdip.Color.White); _eBrush = new Gdip.SolidBrush(Gdip.Color.White); _status = OsuModel.Status; }
public DxRenderForm(DxLoadObject obj, OsuModel osuModel) { _obj = obj; _osuModel = osuModel; // Window settings ClientSize = obj.Render.WindowSize; FormBorderStyle = FormBorderStyle.FixedSingle; MaximizeBox = false; StartPosition = FormStartPosition.CenterScreen; //TopMost = true; // Render settings _useVsync = obj.Render.UseVsync; // Preference settings _preferUnicode = obj.Preference.PreferUnicode; // Events Load += OnFormLoad; FormClosed += OnFormClosed; }
public static void ReCreateDirectXForm(DxLoadObject obj, OsuModel osuModel) { CloseDirectXForm(); CreateDirectXForm(obj, osuModel); }
protected Layer(RenderTarget renderTarget, DxLoadObject settings, OsuModel osuModel) { OsuModel = osuModel; Settings = settings; RenderTarget = renderTarget; }
protected DxLayer(RenderTarget renderTarget, DxLoadObject settings, OsuModel osuModel) : base(renderTarget, settings, osuModel) { }