public OscMessage SendAndReceive(OscPacket packet) { var messageBytes = packet.GetBytes(); this._udpClient.Send(messageBytes, messageBytes.Count()); Thread.Sleep(75); byte[] responseBytes; responseBytes = this._udpClient.Receive(ref this._consoleEndPoint); OscMessage response = OscMessage.GetPacket(responseBytes) as OscMessage; return(response); }