public static TypeOfTrain getTypeOfTrain(String type)
        {
            TypeOfTrain newType;

            if (type.Equals(EC))
            {
                newType = TypeOfTrain.EC;
            }
            else if (IC.Equals(type))
            {
                newType = TypeOfTrain.IC;
            }
            else if (EN.Equals(type))
            {
                newType = TypeOfTrain.EN;
            }
            else if (Ex.Equals(type))
            {
                newType = TypeOfTrain.Ex;
            }
            else if (Os.Equals(type))
            {
                newType = TypeOfTrain.Os;
            }
            else if (R.Equals(type))
            {
                newType = TypeOfTrain.R;
            }
            else if (SC.Equals(type))
            {
                newType = TypeOfTrain.SC;
            }
            else if (Sp.Equals(type))
            {
                newType = TypeOfTrain.Sp;
            }
            else
            {
                newType = TypeOfTrain.Os;
            }

            return(newType);
        }
示例#2
0
        public override bool Equals(object obj)
        {
            if (obj == null)
            {
                return(false);
            }

            if (obj == this)
            {
                return(true);
            }

            return(obj is ServiceStatus other &&
                   ((App == null && other.App == null) || (App?.Equals(other.App) == true)) &&
                   ((Moto == null && other.Moto == null) || (Moto?.Equals(other.Moto) == true)) &&
                   Notes.Equals(other.Notes) &&
                   Users.Equals(other.Users) &&
                   ((Time == null && other.Time == null) || (Time?.Equals(other.Time) == true)) &&
                   ((Os == null && other.Os == null) || (Os?.Equals(other.Os) == true)) &&
                   ((PhpVersion == null && other.PhpVersion == null) || (PhpVersion?.Equals(other.PhpVersion) == true)) &&
                   ((Status == null && other.Status == null) || (Status?.Equals(other.Status) == true)));
        }