public static void SetProperty(string name, Orrb.RendererComponentConfig config, Vector2 value) { Orrb.Vector2 vector2 = new Orrb.Vector2(); vector2.X = value.x; vector2.Y = value.y; config.Vector2Properties.Add(name, vector2); }
// Instantiate a component of a given type, name and config in the scene. public bool AddComponent(string type, string name, string path, Orrb.RendererComponentConfig config, bool enabled) { if (components_dictionary_.ContainsKey(name)) { Logger.Error("ComponentManager::AddComponent::Component already exists: {0}.", name); return(false); } ComponentInstance component_instance = InstantiateComponentByType(type, name, path, enabled); if (component_instance == null) { Logger.Error("ComponentManager::AddComponent::Failed to instantiate component: {0} ({1}).", name, type); return(false); } if (!component_instance.renderer_component.InitializeComponent(config)) { Logger.Error("ComponentManager::AddComponent::Failed to initialize: {0} of type: {1}.", name, type); return(false); } components_.Add(component_instance); components_dictionary_.Add(name, component_instance); return(true); }
public override bool UpdateComponent(Orrb.RendererComponentConfig config) { ConfigUtils.GetProperties(this, config); blacklist_prefixes_ = blacklist_prefix_.Split(new char[] { ',' }, System.StringSplitOptions.RemoveEmptyEntries); whitelist_prefixes_ = whitelist_prefix_.Split(new char[] { ',' }, System.StringSplitOptions.RemoveEmptyEntries); return(true); }
public static void SetProperty(string name, Orrb.RendererComponentConfig config, Vector3 value) { Orrb.Vector3 vector3 = new Orrb.Vector3(); vector3.X = value.x; vector3.Y = value.y; vector3.Z = value.z; config.Vector3Properties.Add(name, vector3); }
public override bool InitializeComponent(Orrb.RendererComponentConfig config) { material_prefix_ = ConfigUtils.GetProperty("material_prefix", config, material_prefix_); material_blacklist_prefix_ = ConfigUtils.GetProperty("material_blacklist_prefix", config, material_blacklist_prefix_); UpdateMaterialList(); return(UpdateComponent(config)); }
public static bool GetProperty(string name, Orrb.RendererComponentConfig config, bool default_value) { if (config != null && config.BoolProperties.ContainsKey(name)) { return(config.BoolProperties[name]); } return(default_value); }
public override bool InitializeComponent(Orrb.RendererComponentConfig config) { // Cache the original translation, location, scale. original_translate_ = transform.localPosition; original_rotate_ = transform.localRotation; original_scale_ = transform.localScale; return(UpdateComponent(config)); }
public static Vector2 GetProperty(string name, Orrb.RendererComponentConfig config, Vector2 default_value) { if (config != null && config.Vector2Properties.ContainsKey(name)) { Orrb.Vector2 vector2 = config.Vector2Properties[name]; return(new Vector2(vector2.X, vector2.Y)); } return(default_value); }
public static T GetEnumProperty <T>(string name, Orrb.RendererComponentConfig config, T default_value) where T : struct, IConvertible { if (config != null && config.EnumProperties.ContainsKey(name)) { return((T)Enum.Parse(typeof(T), config.EnumProperties[name])); } return(default_value); }
public static void SetProperty(string name, Orrb.RendererComponentConfig config, Color value) { Orrb.Color color = new Orrb.Color(); color.R = value.r; color.G = value.g; color.B = value.b; color.A = value.a; config.ColorProperties.Add(name, color); }
public static Color GetProperty(string name, Orrb.RendererComponentConfig config, Color default_value) { if (config != null && config.ColorProperties.ContainsKey(name)) { Orrb.Color color = config.ColorProperties[name]; return(new Color(color.R, color.G, color.B, color.A)); } return(default_value); }
public static void SetProperty(string name, Orrb.RendererComponentConfig config, Quaternion value) { Orrb.Quaternion quaternion = new Orrb.Quaternion(); quaternion.X = value.x; quaternion.Y = value.y; quaternion.Z = value.z; quaternion.W = value.w; config.QuaternionProperties.Add(name, quaternion); }
public static Quaternion GetProperty(string name, Orrb.RendererComponentConfig config, Quaternion default_value) { if (config != null && config.QuaternionProperties.ContainsKey(name)) { Orrb.Quaternion quaternion = config.QuaternionProperties[name]; return(new Quaternion(quaternion.X, quaternion.Y, quaternion.Z, quaternion.W)); } return(default_value); }
public override bool UpdateComponent(Orrb.RendererComponentConfig config) { base.UpdateComponent(config); Clear(); HideBodies(); HideGeoms(); HideSites(); return(true); }
public static Vector3 GetProperty(string name, Orrb.RendererComponentConfig config, Vector3 default_value) { if (config != null && config.Vector3Properties.ContainsKey(name)) { Orrb.Vector3 vector3 = config.Vector3Properties[name]; return(new Vector3(vector3.X, vector3.Y, vector3.Z)); } return(default_value); }
public override Orrb.RendererComponentConfig GetConfig() { Orrb.RendererComponentConfig config = base.GetConfig(); ConfigUtils.SetProperty("mujoco_position", config, GetCameraPositionString()); ConfigUtils.SetProperty("mujoco_rotation", config, GetCameraRotationString()); ConfigUtils.SetProperty("mujoco_fov", config, GetCameraFovString()); ConfigUtils.SetProperty("dactyl_camera_setup", config, GetDactylCameraSetupString()); return(config); }
public override bool InitializeComponent(Orrb.RendererComponentConfig config) { // This component should be attached to an object with an actual camera. camera_ = GetComponent <Camera>(); if (camera_ == null) { return(false); } return(UpdateComponent(config)); }
public bool UpdateComponent(string name, Orrb.RendererComponentConfig config) { if (components_dictionary_.ContainsKey(name)) { return(components_dictionary_[name].renderer_component.UpdateComponent(config)); } else { Logger.Warning("ComponentManager::UpdateComponent::Cannot find component: {0}.", name); return(false); } }
public override bool UpdateComponent(Orrb.RendererComponentConfig config) { string old_camera_name = camera_name_; ConfigUtils.GetProperties(this, config); if (!camera_name_.Equals(old_camera_name)) { UpdateCamera(); } return(true); }
public override bool UpdateComponent(Orrb.RendererComponentConfig config) { int old_light_head_count = light_head_count_; ConfigUtils.GetProperties(this, config); if (old_light_head_count != light_head_count_) { BuildLightHeads(); } return(true); }
// Cache the original camera positions, rotations and field of view values. public override bool InitializeComponent(Orrb.RendererComponentConfig config) { Camera[] cameras = GetComponentsInChildren <Camera>(); foreach (Camera current_camera in cameras) { CameraState camera_state = new CameraState(); camera_state.camera = current_camera; camera_state.fov = current_camera.fieldOfView; camera_state.pos = current_camera.transform.localPosition; camera_state.rot = current_camera.transform.localRotation; initial_camera_states_.Add(camera_state); } return(UpdateComponent(config)); }
public override bool UpdateComponent(Orrb.RendererComponentConfig config) { string old_material_prefix = material_prefix_; string old_material_blacklist_prefix = material_blacklist_prefix_; ConfigUtils.GetProperties(this, config); if (!material_prefix_.Equals(old_material_prefix) || !material_blacklist_prefix_.Equals(old_material_blacklist_prefix)) { UpdateMaterialList(); } return(true); }
public override bool InitializeComponent(Orrb.RendererComponentConfig config) { // Find the post processing profile first. PostProcessProfile profile = FindPostprocessingProfile(); // Grab the settings we are interested in from this profile. profile.TryGetSettings(out color_grading_); profile.TryGetSettings(out bloom_); profile.TryGetSettings(out ambient_occlusion_); profile.TryGetSettings(out grain_); Debug.Assert(color_grading_ != null); Debug.Assert(bloom_ != null); Debug.Assert(ambient_occlusion_ != null); Debug.Assert(grain_ != null); return(base.InitializeComponent(config)); }
public override bool InitializeComponent(Orrb.RendererComponentConfig config) { camera_names_ = ConfigUtils.GetProperty("camera_names", config, camera_names_); tracked_object_names_ = ConfigUtils.GetProperty("tracked_object_names", config, tracked_object_names_); tracked_object_aliases_array_ = tracked_object_aliases_.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries); // Load the crosshair texture and the overlay material, to be used in interactive mode. marker_ = Resources.Load <Texture>("Marker"); overlay_material_ = new Material(Shader.Find("Unlit/Overlay")); // Prepare the bounding box style from a 9-sliced background texture. bounding_box_texture_ = Resources.Load <Texture2D>("BoundingBox"); bounding_box_style_ = new GUIStyle(); bounding_box_style_.normal.background = bounding_box_texture_; bounding_box_style_.border = new RectOffset(1, 1, 1, 1); UpdateObjectsAndCameras(); return(UpdateComponent(config)); }
public override bool UpdateComponent(Orrb.RendererComponentConfig config) { string old_camera_names = camera_names_; string old_tracked_object_names = tracked_object_names_; string old_tracked_object_aliases_ = tracked_object_aliases_; ConfigUtils.GetProperties(this, config); if (!camera_names_.Equals(old_camera_names) || !tracked_object_names_.Equals(old_tracked_object_names)) { UpdateObjectsAndCameras(); } if (!tracked_object_aliases_.Equals(old_tracked_object_aliases_)) { tracked_object_aliases_array_ = tracked_object_aliases_.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries); } return(true); }
public static void SetProperties(object subject, Orrb.RendererComponentConfig config) { Type utils = typeof(ConfigUtils); Type[] setter_types = new Type[] { typeof(string), typeof(Orrb.RendererComponentConfig), typeof(string) }; object[] setter_parameters = { null, config, null }; MethodInfo enum_property_setter = utils.GetMethod("SetEnumProperty"); foreach (FieldInfo field_info in subject.GetType().GetFields()) { if (field_info.IsDefined(typeof(ConfigProperty), true)) { MethodInfo property_setter = null; if (field_info.FieldType.IsEnum) { property_setter = enum_property_setter.MakeGenericMethod(field_info.FieldType); } else { setter_types[2] = field_info.FieldType; property_setter = utils.GetMethod("SetProperty", setter_types); } if (property_setter == null) { Logger.Error("Cannot get property setter for: {0}.", field_info.FieldType); } else { setter_parameters[0] = GetPropertyName(field_info.Name); setter_parameters[2] = field_info.GetValue(subject); property_setter.Invoke(null, setter_parameters); } } } }
public override bool InitializeComponent(Orrb.RendererComponentConfig config) { camera_name_ = ConfigUtils.GetProperty("camera_name", config, camera_name_); UpdateCamera(); return(UpdateComponent(config)); }
public virtual bool InitializeComponent(Orrb.RendererComponentConfig config) { return(UpdateComponent(config)); }
// By default just pull the configurable properties from the config. public virtual bool UpdateComponent(Orrb.RendererComponentConfig config) { ConfigUtils.GetProperties(this, config); return(true); }
public virtual Orrb.RendererComponentConfig GetConfig() { Orrb.RendererComponentConfig config = new Orrb.RendererComponentConfig(); ConfigUtils.SetProperties(this, config); return(config); }