示例#1
0
文件: Order.cs 项目: xuanximoming/key
 /// <summary>
 ///
 /// </summary>
 public override void EndInit()
 {
     m_IsEditing = false;
     FireOrderChanged(new OrderChangedEventArgs(SerialNo));
     m_IsFireAfterSetSynchFlag = false;
     _editState = OrderEditState.Unchanged;
 }
示例#2
0
文件: Order.cs 项目: xuanximoming/key
 /// <summary>
 /// 删除自己
 /// </summary>
 public void Delete()
 {
     // 如果医嘱已经存在数据库中了并且是新医嘱,则标记为已删除
     // 如果已经被删除了或未加到医嘱列表中则不处理
     // 如果是新增的,则应该由医嘱列表来删除,这里处理不了
     if (((EditState == OrderEditState.Modified) ||
          (EditState == OrderEditState.Unchanged)) &&
         (State == OrderState.New))
     {
         _editState = OrderEditState.Deleted;
     }
 }
示例#3
0
文件: Order.cs 项目: xuanximoming/key
 /// <summary>
 /// 提交自上次调用 AcceptChanges 以来对该医嘱进行的所有更改
 /// </summary>
 /// <remarks>在调用 AcceptChanges 时,EndEdit 方法被隐式调用,以便终止任何编辑。如果行的 EditState 是“已添加”或“已修改”,则 EditState 变成“未更改”。如果 EditState 是“删除”,则该行将被移除</remarks>
 /// TODO: 删除还未实现
 public void AcceptChanges()
 {
     EndInit();
     if ((EditState != OrderEditState.Detached) &&
         (EditState != OrderEditState.Deleted))
     {
         _editState = OrderEditState.Unchanged;
     }
     else
     {
     }
 }
示例#4
0
文件: Order.cs 项目: xuanximoming/key
        /// <summary>
        /// 医嘱列表改变事件
        /// </summary>
        /// <param name="e"></param>
        protected void FireOrderChanged(OrderChangedEventArgs e)
        {
            if (m_IsEditing)
            {
                return;
            }

            // 修改属性值
            if (EditState == OrderEditState.Unchanged)
            {
                _editState = OrderEditState.Modified;
                if (!m_IsFireAfterSetSynchFlag)
                {
                    _hadSync = false;
                }
            }

            if (onOrderChanged != null)
            {
                onOrderChanged(this, e);
            }
        }
示例#5
0
文件: Order.cs 项目: xuanximoming/key
 /// <summary>
 /// 被加入到医嘱对象集合中,更新医嘱状态
 /// </summary>
 public void Added()
 {
     _editState = OrderEditState.Added;
     InnerState = OrderState.New;
 }