Inheritance: MonoBehaviour
 void Awake()
 {
     instance = this;
 }
 public DirectMulticastSocketClient(OptiTrackManager manager)
 {
     _optiTrackManager = manager;
 }
示例#3
0
    void Awake()
    {
        instance = this;

        receivePositionData = GameController.Instance.receivePositionData;
    }
示例#4
0
 void Awake()
 {
     instance = this;
 }
 new void Awake()
 {
     base.Awake();
     _instance = this;
 }