public void Hide(PopUpBase popUp) { int index; for (index = _queue.Count - 1; index >= 0; index--) { if (_queue[index] == popUp) { break; } } if (index == 0) { HideInternal(_queue[0]); } if (index == 0 && _queue.Count > 1) { ShowInternal(_queue[1]); } if (index > -1) { _queue[index].onClose.RemoveListener(OnPopUpBaseClosed); _queue.RemoveAt(index); } if (_queue.Count == 0) { BlockerIndexReferenceCounter = 20000; } }
private static void AddPopUp(PopUpBase popUp) { popUp.ChangingVisibility = !popUp.gameObject.activeSelf; popUp.gameObject.SetActive(true); popUp.ChangingVisibility = false; var blocker = OpenTibiaUnity.GameManager.ActiveBlocker; if (blocker != null) { popUp.queueBlocker = blocker.gameObject; blocker.transform.SetAsLastSibling(); blocker.gameObject.SetActive(true); } var canvas = OpenTibiaUnity.GameManager.ActiveCanvas; if (canvas != null) { popUp.transform.SetParent(canvas.transform); } popUp.transform.SetAsLastSibling(); popUp.canvas.sortingOrder = BlockerIndexReferenceCounter++; }
public void Show(PopUpBase popUp) { HideByPriority(popUp.Priority); _queue.Add(popUp); if (_queue.Count == 1) { ShowInternal(popUp); } popUp.onClose.AddListener(OnPopUpBaseClosed); }
private static void RemovePopUp(PopUpBase popUp) { popUp.ChangingVisibility = popUp.gameObject.activeSelf; popUp.gameObject.SetActive(false); popUp.ChangingVisibility = false; if (popUp.queueBlocker != null) { popUp.queueBlocker.SetActive(false); } }
private void ShowInternal(PopUpBase popUp) { var currentContextMenu = UI.Legacy.ContextMenuBase.CurrentContextMenu; if (currentContextMenu != null) { currentContextMenu.Hide(); } OpenTibiaUnity.InputHandler.CaptureKeyboard = false; AddPopUp(popUp); CenterPopUp(popUp); }
private void HideInternal(PopUpBase popUp) { RemovePopUp(popUp); OpenTibiaUnity.InputHandler.CaptureKeyboard = true; }
public static void CenterPopUp(PopUpBase popUp) { popUp.transform.localPosition = new Vector3(0, 0, 0); }
private void OnPopUpBaseClosed(PopUpBase popUp) { Hide(popUp); }