public static Scene CreateScene(ushort httpPort, uint xloc, uint yloc) { //2130706433 = 127.0.0.1 BaseHttpServer server = new BaseHttpServer(httpPort, new System.Net.IPAddress(2130706433)); var commsManager = new OpenSim.Framework.Communications.CommunicationsManager(new OpenSim.Framework.NetworkServersInfo(), server, new AssetCache(), new LibraryRootFolder(".")); var gridSvc = new SceneCommunicationService(commsManager); var regionInfo = new OpenSim.Framework.RegionInfo(xloc, yloc, new System.Net.IPEndPoint(new System.Net.IPAddress(2130706433), 9001), "localhost"); var restComms = new RESTInterregionComms(); gridSvc.UnitTest_SetCommsOut(restComms); Scene scene = new Scene(regionInfo, commsManager, gridSvc); restComms.Initialise_Unittest(scene); server.Start(); return scene; }
public static Scene CreateScene(ushort httpPort, uint xloc, uint yloc) { //2130706433 = 127.0.0.1 BaseHttpServer server = new BaseHttpServer(httpPort, new System.Net.IPAddress(2130706433)); var commsManager = new OpenSim.Framework.Communications.CommunicationsManager(new OpenSim.Framework.NetworkServersInfo(), server, new AssetCache(), new LibraryRootFolder(".", "Library")); var gridSvc = new SceneCommunicationService(commsManager); var regionInfo = new OpenSim.Framework.RegionInfo(xloc, yloc, new System.Net.IPEndPoint(new System.Net.IPAddress(2130706433), 9001), "localhost"); var restComms = new RESTInterregionComms(); gridSvc.UnitTest_SetCommsOut(restComms); Scene scene = new Scene(regionInfo, commsManager, gridSvc); restComms.Initialize_Unittest(scene); server.Start(); return(scene); }