public WinGdiFontFace(RequestFont f) { this.style = f.Style; //resolve InstalledFont foundInstalledFont = s_fontLoader.GetFont(f.Name, style.ConvToInstalledFontStyle()); //TODO: review this.nopenTypeFontFace = OpenFontLoader.LoadFont(foundInstalledFont.FontPath); }
public WinGdiFontFace(RequestFont f) { _style = f.Style; //resolve InstalledTypeface foundInstalledFont = s_installedTypefaceProvider.GetInstalledTypeface(f.Name, _style.ConvToInstalledFontStyle()); //TODO: review if (foundInstalledFont == null) { //not found } _nopenTypeFontFace = OpenFontLoader.LoadFont(foundInstalledFont.FontPath); }
protected override void OnReadyForInitGLShaderProgram() { InstalledTypefaceCollection collection = new InstalledTypefaceCollection(); collection.LoadSystemFonts(); InstalledTypeface tahomaFont = collection.GetInstalledTypeface("tahoma", TypefaceStyle.Regular); FontFace tahomaFace = OpenFontLoader.LoadFont(tahomaFont.FontPath); ActualFont actualFont = tahomaFace.GetFontAtPointSize(72); FontGlyph glyph = (FontGlyph)actualFont.GetGlyph('K'); _glyph_vx = _painter.CreateRenderVx(_tempSnap1 = glyph.flattenVxs); _linearGrBrush2 = new LinearGradientBrush( new PointF(0, 0), new PointF(100, 100), Color.Red, Color.Black); }
// PixelFarm.Drawing.Fonts.SvgFontStore svgFontStore = new PixelFarm.Drawing.Fonts.SvgFontStore(); protected override void OnInitGLProgram(object sender, EventArgs args) { //temp*** int max = Math.Max(this.Width, this.Height); canvas2d = PixelFarm.Drawing.GLES2.GLES2Platform.CreateCanvasGL2d(max, max); painter = new GLCanvasPainter(canvas2d, max, max); //---------------------- var win32InstallFontProvider = new PixelFarm.Drawing.InstallFontsProviderWin32(); InstalledFontCollection collection = new InstalledFontCollection(); collection.LoadInstalledFont(win32InstallFontProvider.GetInstalledFontIter()); InstalledFont tahomaFont = collection.GetFont("tahoma", InstalledFontStyle.Regular); FontFace tahomaFace = OpenFontLoader.LoadFont(tahomaFont.FontPath, ScriptLangs.Latin); ActualFont actualFont = tahomaFace.GetFontAtPointsSize(72); FontGlyph glyph = actualFont.GetGlyph('K'); //var svgFont = svgFontStore.LoadFont("svg-LiberationSansFont", 300); ////PathWriter p01 = new PathWriter(); ////p01.MoveTo(0, 0); ////p01.LineTo(50, 100); ////p01.LineTo(100, 0); //////- ////p01.MoveTo(220, 10); ////p01.LineTo(50, 75); ////p01.LineTo(25, 15); ////p01.CloseFigure(); ////p01.Stop(); ////m_pathVxs = p01.Vxs; //var m_pathVxs = svgFont.GetGlyph('K').originalVxs;// typeFaceForLargeA.GetGlyphForCharacter('a'); ////m_pathVxs = MergeFontSubFigures(m_pathVxs); //Affine shape_mtx = Affine.NewMatix(AffinePlan.Translate(150, 100)); //m_pathVxs = shape_mtx.TransformToVxs(m_pathVxs); //var curveFlattener = new CurveFlattener(); //var m_pathVxs2 = curveFlattener.MakeVxs(m_pathVxs); glyph_vx = painter.CreateRenderVx(tempSnap1 = new PixelFarm.Agg.VertexStoreSnap(glyph.flattenVxs)); linearGrBrush2 = new LinearGradientBrush( new PointF(0, 0), Color.Red, new PointF(100, 100), Color.Black); //---------------------- }
protected override void OnReadyForInitGLShaderProgram() { InstalledFontCollection collection = new InstalledFontCollection(); collection.LoadSystemFonts(); InstalledFont tahomaFont = collection.GetFont("tahoma", InstalledFontStyle.Normal); FontFace tahomaFace = OpenFontLoader.LoadFont(tahomaFont.FontPath); ActualFont actualFont = tahomaFace.GetFontAtPointSize(72); FontGlyph glyph = (FontGlyph)actualFont.GetGlyph('K'); //var svgFont = svgFontStore.LoadFont("svg-LiberationSansFont", 300); ////PathWriter p01 = new PathWriter(); ////p01.MoveTo(0, 0); ////p01.LineTo(50, 100); ////p01.LineTo(100, 0); //////- ////p01.MoveTo(220, 10); ////p01.LineTo(50, 75); ////p01.LineTo(25, 15); ////p01.CloseFigure(); ////p01.Stop(); ////m_pathVxs = p01.Vxs; //var m_pathVxs = svgFont.GetGlyph('K').originalVxs;// typeFaceForLargeA.GetGlyphForCharacter('a'); ////m_pathVxs = MergeFontSubFigures(m_pathVxs); //Affine shape_mtx = Affine.NewMatix(AffinePlan.Translate(150, 100)); //m_pathVxs = shape_mtx.TransformToVxs(m_pathVxs); //var curveFlattener = new CurveFlattener(); //var m_pathVxs2 = curveFlattener.MakeVxs(m_pathVxs); glyph_vx = painter.CreateRenderVx(tempSnap1 = new PixelFarm.Drawing.VertexStoreSnap(glyph.flattenVxs)); linearGrBrush2 = new LinearGradientBrush( new PointF(0, 0), Color.Red, new PointF(100, 100), Color.Black); //---------------------- }