public TcpServer(int port = 8000) { Address = OnlineUtility.GetLocalIPV4Address(); Port = port; socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); instance = this; }
void CheckSocketConnection(Client client) { while (!shutdown && !client.Shutdown) { if (client.Socket != null) { bool tmp = false; lock (connectedClientsLock) { tmp = connectedClients.Contains(client); } if (tmp && !OnlineUtility.IsConnectedSocket(client.Socket)) { connectedClients.Remove(client); lock (clientToRemoveQueueLock) { clientToRemoveQueue.Enqueue(client); } } } } }