/// <summary> /// 播放OneShoot音效 /// </summary> /// <param name="clip">音效剪辑</param> /// <param name="volumeScale">音量缩放比</param> public void PlayOneShoot(AudioClip clip, float volumeScale = 1) { if (clip == null) { return; } OneShootSource.PlayOneShot(clip, volumeScale); }
/// <summary> /// 播放OneShoot音效 /// </summary> /// <param name="clip">音效剪辑</param> public void PlayOneShoot(AudioClip clip) { if (clip == null) { return; } OneShootSource.PlayOneShot(clip); }
/// <summary> /// 播放OneShoot音效 /// </summary> /// <param name="clip">音效剪辑</param> public void PlayOneShoot(AudioClip clip) { OneShootSource.PlayOneShot(clip); }
/// <summary> /// 播放OneShoot音效 /// </summary> /// <param name="clip">音效剪辑</param> /// <param name="volumeScale">音量缩放比</param> public void PlayOneShoot(AudioClip clip, float volumeScale = 1) { OneShootSource.PlayOneShot(clip, volumeScale); }