void Awake()
 {
     rigidBody2D = GetComponent<Rigidbody2D>();
     mover = GetComponent<OneAxisMover>();
 }
 void Awake()
 {
     mover = GetComponent<OneAxisMover>();
 }
示例#3
0
 void Awake()
 {
     mover = GetComponent <OneAxisMover>();
 }
 void Awake()
 {
     rigidBody2D = GetComponent <Rigidbody2D>();
     mover       = GetComponent <OneAxisMover>();
 }