示例#1
0
 private static void PostRemovePlayer(InteractableVehicle __instance, Player __state)
 {
     if (__state != null)
     {
         OnVehicleExited?.Invoke(__instance, __state);
     }
 }
示例#2
0
            public static void PostRemovePlayer(InteractableVehicle __instance, Player __state)
            {
                if (__state == null)
                {
                    return;
                }

                OnVehicleExited?.Invoke(__instance, __state);
            }