private void NewTurnAlert(object sender, OnTurnStartEventArgs e) { alertText.text = "Player: " + e.playerName; if (e.next) { alertText.text += " is on turn!"; } else { alertText.text += " is playing again!"; } ToggleUI(alertBox, true); UpdateScore(); StartCoroutine(ToggleAlertAfterTime(alertBox, 1f)); }
private void TurnControllerOnOnTurnStart(object sender, OnTurnStartEventArgs onTurnStartEventArgs) { collider.isTrigger = true; }