/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { int hashCode = 41; // Suitable nullity checks etc, of course :) hashCode = hashCode * 59 + EnergyCubes.GetHashCode(); hashCode = hashCode * 59 + Health.GetHashCode(); hashCode = hashCode * 59 + Active.GetHashCode(); hashCode = hashCode * 59 + Virtual.GetHashCode(); hashCode = hashCode * 59 + Priority.GetHashCode(); hashCode = hashCode * 59 + OnTurn.GetHashCode(); hashCode = hashCode * 59 + IsMine.GetHashCode(); hashCode = hashCode * 59 + HandCards.GetHashCode(); hashCode = hashCode * 59 + Attitude.GetHashCode(); hashCode = hashCode * 59 + Type.GetHashCode(); return(hashCode); } }
/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { int hashCode = 41; // Suitable nullity checks etc, of course :) hashCode = hashCode * 59 + Id.GetHashCode(); if (ControlledEntities != null) { hashCode = hashCode * 59 + ControlledEntities.GetHashCode(); } hashCode = hashCode * 59 + OnTurn.GetHashCode(); hashCode = hashCode * 59 + Active.GetHashCode(); if (DisplayName != null) { hashCode = hashCode * 59 + DisplayName.GetHashCode(); } return(hashCode); } }