示例#1
0
        private bool CheckTile(string type)
        {
            if (OnTile == null)
            {
                return(false);
            }
            else
            {
                switch (type)
                {
                case "T":
                    return(OnTile.GetType() == typeof(Theseus));

                case "M":
                    return(OnTile.GetType() == typeof(Minotaur));

                default:
                    return(false);
                }
            }
        }
示例#2
0
        public override bool Move(int direction)
        {
            Tile tile = OnTile.moveMovable(direction);

            if (tile != null)
            {
                //Typecheck
                if (tile is EndTile)
                {
                    _onEndTile = true;
                    Maze.CratesOnEndTiles++;
                }
                else if (_onEndTile)
                {
                    _onEndTile = false;
                    Maze.CratesOnEndTiles--;
                }
                OnTile = tile;
                return(true);
            }
            return(false);
        }