protected virtual void HookEventHandlers() { OnLevelUnloadEvent.Register(HandleLevelUnload, Priority.High); OnSendingHeartbeatEvent.Register(HandleSendingHeartbeat, Priority.High); OnSQLSaveEvent.Register(SaveStats, Priority.High); OnPlayerActionEvent.Register(HandlePlayerAction, Priority.High); OnPlayerDisconnectEvent.Register(HandlePlayerDisconnect, Priority.High); }
protected virtual void UnhookEventHandlers() { OnLevelUnloadEvent.Unregister(HandleLevelUnload); OnSendingHeartbeatEvent.Unregister(HandleSendingHeartbeat); OnSQLSaveEvent.Unregister(SaveStats); OnPlayerActionEvent.Unregister(HandlePlayerAction); OnPlayerDisconnectEvent.Unregister(HandlePlayerDisconnect); }
public override string GetHeartbeatData() { string name = ServerConfig.Name; OnSendingHeartbeatEvent.Call(this, ref name); name = Colors.Strip(name); return ("&port=" + ServerConfig.Port + "&max=" + ServerConfig.MaxPlayers + "&name=" + Uri.EscapeDataString(name) + "&public=" + ServerConfig.Public + "&version=7" + "&salt=" + Server.salt + "&users=" + PlayerInfo.NonHiddenCount() + "&software=" + Uri.EscapeDataString(Server.SoftwareNameVersioned)); }