public void UpdateScale(double frameScale) { foreach (var item in Items) { item.UpdateScale(frameScale); } OnScale?.Invoke(frameScale); }
private void OnRightThumbChanged(object sender, GamePadEventArgs <Vector2> args) { if (_changeSymbolsDown) { if (args.Value.Y != 0) { OnScale?.Invoke(args.Value.Y); } } }
public void UpdateScale(double scale) { frameScale = scale; OnScale?.Invoke(frameScale); }