public void CleanUp() { filename = null; #if UNITY_EDITOR tag = ""; #endif if (OnRelease != null) { foreach (Delegate d in OnRelease.GetInvocationList()) { OnRelease -= (ReleaseEvent)d; } } }
public void CleanUp() { filename = null; #if UNITY_EDITOR tag = ""; #endif if (OnRelease != null) { foreach (Delegate d in OnRelease.GetInvocationList()) { OnRelease -= (ReleaseEvent)d; } } }