void OnTapped(object sender) { HUDLogController.instance.AddToLog("Tap Detected " + gameObject.name, HUDLogController.LogMessageTypes.Message, false); ARButtonEventArgs args = new ARButtonEventArgs() { GazeFocused = false, HandFocused = false, PriorityFocused = true }; OnPressedHandler handler = OnPressed; if (handler != null) { handler(this, args); } }
internal Button(string name, OnPressedHandler handler, Menu parent = null) : base(name, parent) => _handler = handler;