示例#1
0
 public void AddDamageShotgun()
 {
     ShotGunController.bulletDamage++;
     OnPistolDamageAmountChanged?.Invoke(this, EventArgs.Empty);
 }
示例#2
0
 public void AddDamageRifle()
 {
     RifleController.bulletDamage++;
     OnPistolDamageAmountChanged?.Invoke(this, EventArgs.Empty);
 }